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Indira Nair: Hi.
Welcome.
It's my pleasure to introduce you
to the first of our new university's lectures titled Journeys
lectures in which members of our community will share with us
reflections and insights on their personal and professional journeys.
Today's Journey's lecture is by Professor Randy Pausch.
The next one is on Sept. 24th, by Professor Roberta Klatzky.
To introduce Professor Randy Pausch, our first Journeys speaker,
I would like to introduce Randy's friend and colleague, Steve Seabolt.
Steve has been at Electronic Arts for six years
and is the Vice President of Global Brand Development
for The Sims label at Electronic Arts.
As you all know, The Sims is perhaps the most successful
PC game in the world, with sales approaching over 100,000.
Prior to that, Steve was the Vice President for
Strategic Marketing and Education at EA, bridging academia and Electronic Arts.
His goal was to work with academics so there was an effective educational pathway
for kids with building games as their dreams.
It was in that role that Randy and Steve became colleagues and friends.
Before Electronic Arts, Steve was the worldwide Ad Director for Time Magazine
and CEO of Sunset Publishing,
which is a popular magazine in the Southwest, and as CEO there,
one of the things he started was school tours, because like Randy
he shares a passion for inspiring kids of all ages
to share their excitement for science and technology.
So to introduce Randy, his friend Steve Seabolt.
Thank you very much. I don't mean to sound ungracious by correcting you,
but our PR people are probably watching this on webcast,
I'd catch heck if I went home and didn't say
that it was 100 million units for The Sims.
Not that big numbers matter to Electronic Arts.
I don't see any empty seats, which is a good thing,
which means I just won a bet -- from Randy as a matter of fact.
Depending upon who's version of the story you hear,
he either owes me 20 dollars or his new Volkswagen.
So, I'll take the car.
It's a pleasure to be here, thank you very much.
I'm going to start by covering Randy's academic credentials.
It's a little bizarre for me to be here at Carnegie Mellon,
which is a school I couldn't get into
no matter how much I contributed to this institution. But...
...no really, I'm not kidding!
You all think, oh gosh he's humble. Really, no, I'm not humble at all.
Very average SAT scores,
right in the middle of my high school class of 900.
Anyway, Randy. Randy earned
- it really pisses me off that Randy's so smart -
actually I called him, we decided about four weeks ago,
when we heard the news went from bad to horrific.
It was on a Wednesday night and I said, we have two choices.
We can play this really straight and very emotional, or we can go to dark humor.
And for those of you who know Randy well, he was like, oh, dark humor!
So I called him the next day and I was like, dude, you can't die.
And he's like, what do you mean? And I said, well,
when you die, the average IQ of Seabolt's friends is going to drop 50 points.
To which he responded, we need to find you some smarter friends.
So you're all smart because you're here, so if you want to be my friend,
I'll be over in a corner of the reception room.
Randy earned his undergraduate degree in Computer Science at Brown in 1982,
his Ph.D. in CS from Carnegie Mellon in 1988
and taught at the University of Virginia where he was granted tenure a year early.
He joined the Carnegie Mellon faculty in 1997 with appointments in the CS,
HCI and Design departments.
He has authored or co-authored five books and over 60 reviewed journal
and conference proceeding articles, none of which I would understand.
With Don Marinelli, he founded the Entertainment Technology Center,
which quickly became the gold standard organization for training artists
and engineers to work together.
It is my view and the view of our company, Electronic Arts,
that the ETC is the interactive program by which all others in the world are judged.
I met Randy in the Spring of 2004, and when I look back
it's sort of hard to imagine it's only been three years
given the depth of our friendship.
The ETC already had a very strong relationship with EA and with Randy.
And Randy as he always does, for those of you who know him well,
wanted to learn more, with his own eyes,
about how the games business works, and how games really got made.
So he spent a summer in residence at EA, and I was his primary contact point.
We were in my view the odd couple.
Randy the brilliant, charming, Carnegie educated CS professor.
And me who went to the University of Iowa on a wing and a prayer.
We spent a lot of time together that semester
and for those of you who know Randy well, that's a lot
of turkey sandwiches on white bread with mayo.
My kids tease me about being "white."
There's nobody more "white" than Randy.
We spent an enormous amount of time together.
We taught each other about each other's very interesting,
strange cultures: Academic versus the corporate world.
And we developed a deep friendship woven together with stories
about our kids, our wives, our parents,
as well as deep discussions about the paramount importance of integrity
in everything you do, family first, religion,
our shared joy in connecting people and ideas,
and deploying money and influence to do good.
And the importance of having a lot of laughs along the way.
Randy's dedication to making the world a better place is self evident
to anyone who has crossed paths with him.
Whether it's directly influencing students, creating organizations like the ETC,
building tools like Alice or doing what he probably does best,
which is bridging cultures.
As Ben Gordon, EA's Chief Creative Officer, says of Randy,
even more important than Randy's academic, philanthropic,
and entrepreneurial accomplishments has been his humanity
and the enthusiasm he brings to students and co-workers on a daily basis.
For those of you who know Randy, Randy brings a particular zest for life
and humor, even while facing death.
To Randy, this is simply another adventure.
It is my great honor to introduce Dylan, Logan and Chloe's dad, Jai's husband,
and my very dear friend, Dr. Randy Pausch.
Make me earn it.
It's...
It's wonderful to be here.
Indira didn't tell you that this lecture series used to be called
the Last Lecture.
If you had one last lecture to give before you died, what would it be?
Damn, I finally nailed the venue and they renamed it!
In case there's anybody who wandered in
and doesn't know the back story, my dad always taught me
that when there's an elephant in the room, introduce them.
If you look at my CAT scans, there are approximately 10 tumors in my liver,
and the doctors told me 3-6 months of good health left.
That was a month ago, so you can do the math.
I have some of the best doctors in the world.
-- Microphone's not working?
Then I'll just have to talk louder.
Is that good? Allright.
That is what it is. We can't change it,
and we just have to decide how we're going to respond to that.
We cannot change the cards we are dealt, just how we play the hand.
If I don't seem as depressed or morose as I should be, sorry to disappoint you.
I assure you I am not in denial.
It's not like I'm not aware of what's going on.
My family, my three kids, my wife, we just decamped.
We bought a lovely house in Virginia, and we're doing that
because that's a better place for the family to be, down the road.
The other thing is I am in phenomenally good health right now.
It's the greatest thing of cognitive dissonance you will ever see
is the fact that I am in really good shape.
In fact, I am in better shape than most of you.
So anybody who wants to cry or pity me can do a few of those,
and then you may pity me.
So what we're not talking about today,
we are not talking about cancer,
because I spent a lot of time talking about that and I'm really not interested.
If you have any herbal supplements or remedies, please stay away from me.
And we're not going to talk about things that are even more important
than achieving your childhood dreams. We're not going to talk about my wife,
we're not talking about my kids. Because I'm good,
but I'm not good enough to talk about that without tearing up.
We're just going to take that off the table. That's much more important.
We're not going to talk about spirituality and religion,
although I have experienced a deathbed conversion.
… I just bought a Macintosh.
I knew I'd get 9% of the audience with that...
All right, so what is today's talk about then?
It's about my childhood dreams and how I have achieved them.
How I've been able to enable the dreams of others,
and to some degree, lessons learned.
I'm a professor, there should be some lessons learned
and how you can use the stuff you hear today to achieve your dreams
or enable the dreams of others.
And as you get older, you may find
that "enabling the dreams of others" thing is even more fun.
So, what were my childhood dreams?
Well, I had a really good childhood.
No kidding around. I was going back through the family archives,
and what was really amazing was,
I couldn't find any pictures of me as a kid where I wasn't smiling.
And that was a very gratifying thing.
There was our dog... Aww, thank you.
And there I actually have a picture of me dreaming.
I did a lot of that. There's a lot of wake up's!
It was an easy time to dream. I was born in 1960.
When you are 8 or 9 years old and you look at the TV set,
men are landing on the moon, anything's possible.
And that's something we should not lose sight of,
is that the inspiration and the permission to dream is huge.
So what were my childhood dreams?
You may not agree with this list, but I was there.
Being in zero gravity, playing in the National Football League,
authoring an article in the World Book Encyclopedia
-- I guess you can tell the nerds early.
Being Captain Kirk, anybody here have that childhood dream?
Not at CMU, no.
I wanted to win the big stuffed animals
in the amusement park, and I wanted to be an Imagineer with Disney.
These are not sorted in any particular order, although I think
they do get harder, except for maybe the first one.
OK, so being in zero gravity.
It's important to have specific dreams.
I did not dream of being an astronaut, because when I was a little kid,
I wore glasses and they told me astronauts can't have glasses.
And I didn't really want the whole astronaut gig,
I just wanted the floating.
So, and as a child ...
Prototype 0.0.
But that didn't work so well, and it turns out that NASA
has something called the Vomit Comet that they used to train the astronauts.
And this thing does parabolic arcs, and at the top of each arc
you get about 25 seconds where you're ballistic and you get about,
a rough equivalent of weightlessness for about 25 seconds.
And there is a program where college students can submit proposals
and if they win the competition, they get to fly.
I thought that was really cool,
and we put a team together and they won and they got to fly.
I was all excited because I was going to go with them.
And then I hit the first brick wall, because they made it very clear
that under no circumstances were faculty members allowed to fly with the teams.
I was heartbroken. I was like, but I worked so hard!
So I read the literature very carefully and it turns out that NASA
-- it's part of their outreach and publicity program --
and it turns out that the students were allowed to bring
a local media journalist from their home town.
Randy Pausch, web journalist.
It's really easy to get a press pass!
So I called up the guys at NASA and I said,
I need to know where to fax some documents.
They said, what documents are you going to fax us?
I said, my resignation as the faculty advisor and my application as the journalist.
And he said, that's a little transparent, don't you think?
I said, yeah, but our project is virtual reality,
and we're going to bring down a whole bunch of VR headsets
and all the students from all the teams are going to experience it
and all those other real journalists are going to get to film it.
Jim Foley's going, oh you ***, yes.
And the guy said, here's the fax number.
We kept our end of the bargain, and that's one of the themes
that you'll hear later on in the talk, is have something to bring to the table,
because that will make you more welcome.
If you're curious about what zero gravity looks like,
hopefully the sound will be working here.
There I am.
You do pay the piper at the bottom.
Childhood dream number one: check.
Let's talk about football. My dream was to play in the National Football League.
And most of you don't know that I actually - no.
No, I did not make it to the National Football League,
but I probably got more from that dream and not accomplishing it
than I got from any of the ones that I did accomplish.
I signed up when I was nine years old.
I was the smallest kid in the league, by far.
And I had a coach, Jim Graham, who was six-foot-four,
he had played linebacker at Penn State.
He was this hulk of a guy and he was old school.
I mean really old school.
He thought the forward pass was a trick play.
He showed up for practice the first day,
there's big hulking guy, we were all scared to death of him.
And he hadn't brought any footballs.
How are we going to have practice without any footballs?
And one of the other kids said, excuse me coach, but there's no football.
Coach Graham said, how many men are on a football field at a time?
Eleven on a team - twenty-two.
Coach Graham said,
and how many people are touching the football at any given time?
One of them. And he said,
so we're going to work on what those other twenty-one guys are doing.
And that's a really good story because it's all about fundamentals.
Fundamentals, fundamentals, fundamentals.
You've got to get the fundamentals down because otherwise
the fancy stuff isn't going to work.
And the other Jim Graham story I have is
there was one practice where he just rode me all practice.
You're doing this wrong, go back and do it again,
you owe me, you're doing push-ups after practice.
When it was all over, another assistant coach came over
and said, Coach Graham rode you pretty hard, didn't he?
I said, yeah. He said, that's a good thing.
When you're screwing up and nobody's saying anything to you anymore,
that means they gave up.
That's a lesson that stuck with me my whole life,
is that when you see yourself doing something badly
and nobody's bothering to tell you anymore, that's a very bad place to be.
Your critics are your ones telling you they still love you and care.
After Coach Graham, I had another coach, Coach Setliff,
and he taught me a lot about the power of enthusiasm.
Only for one play at a time he would put people
at the most horrifically wrong position for them.
All the short guys would become receivers. It was just laughable.
But we only went in for one play.
And boy, the other team just never knew what hit them.
Because when you're only doing it for one play
and you're not where you're supposed to be,
and freedom's just another word for nothing left to lose,
boy are you going to clean somebody's clock.
That kind of enthusiasm was great.
To this day, I am most comfortable on a football field.
It's just one of those things where,
if I'm working a hard problem,
people will see me wandering the halls with one of these things,
and that's just because,
when you do something young enough and you train for it,
it just becomes a part of you.
I'm very glad that football was a part of my life.
If I didn't get the dream of playing in the NFL, that's OK.
I've probably got stuff more valuable.
Because looking at what's going on in the NFL, I'm not sure
those guys are doing so great right now.
One of the expressions I learned at Electronic Arts,
which I love, which pertains to this,
is experience is what you get when you didn't get what you wanted.
And I think that's absolutely lovely.
The other thing about football is we send our kids out to play football
or soccer or swimming or whatever it is,
and it's the first example of what I'm calling a head fake, or indirect learning.
We actually don't want our kids to learn football.
It's really nice that I have a wonderful three-point stance
and that I know how to do a chop block and all this kind of stuff.
But we send our kids out to learn much more important things.
Teamwork, sportsmanship, perseverance, etcetera, etcetera.
These kinds of head fake learnings are absolutely important.
You should keep your eye out for them because they're everywhere.
A simple one, being an author in the World Book Encyclopedia.
When I was a kid, we had the World Book Encyclopedia on the shelf.
For the freshman, this is "paper".
We used to have these things called "books".
After I had become an authority on virtual reality,
but not like a really important one,
so I was at the level of people the World Book would badger.
They called me up and I wrote an article. This is Caitlin Kelleher,
and there's an article if you go to your local library
where they still have copies of the World Book.
Look under V for Virtual Reality, and there it is.
All I have to say is that having been selected
to be an author in the World Book Encyclopedia, I now believe
that Wikipedia is a perfectly fine source for your information
because I know what the quality control is for real encyclopedias.
They let me in.
All right, next one.
At a certain point you realize there are some things you are not going to do,
so you just want to stand close to the people.
My god, what a role model for young people.
This is everything you want to be, and what I learned
that carried me forward in leadership later is that,
he wasn't the smartest guy on the ship.
Spock was pretty smart and McCoy was the doctor and Scotty was the engineer.
And you sort of go, and what skill set did he have
to get on this damn thing and run it?
Clearly there is this skill set called leadership,
and whether or not you like the series,
there's no doubt that there was a lot to be learned about
how to lead people by watching this guy in action.
And he just had the coolest damn toys!
My god, I thought it was fascinating as a kid that he had this thing
and he could talk to the ship with it.
I just thought that was just spectacular,
and now I own one and it's smaller.
So that's kind of cool.
So I got to achieve this dream.
James T. Kirk, his alter ego William Shatner, wrote a book,
which I think was actually a pretty cool book.
It was with Chip Walter who is a Pittsburgh-based author who is quite good,
and they wrote a book on basically the science of Star Trek,
what has come true.
They went to the top places around the country
and they came here to study our virtual reality setup.
We built a virtual reality for him, it looks something like that.
We put it to red alert. He was a very good sport.
It's not like he saw that one coming.
It's really cool to meet your boyhood idol,
but it's even cooler when he comes to you
to see what cool stuff you're doing in your lab.
That was a great moment.
All right, winning stuffed animals.
This may seem mundane to you, but when you're a little kid
and you see the big buff guys in the amusement park
and they've got all these big stuffed animals...
This is my lovely wife. I have a lot of pictures of stuffed animals I've won.
That's my dad posing with one that I won.
I've won a lot of these animals.
There's my dad, he did win that one, to his credit.
This was a big part of my life and my family's life.
But I can hear the cynics.
In this age of digitally manipulated things,
maybe those bears really aren't in the pictures with me,
or maybe I paid somebody five bucks to take a picture
in the theme park next to the bear.
How, in this age of cynicism, can I convince people?
And I know, I can show them the bears!
Just put them back against the wall.
(Jai Pausch) It's hard to hear you.
Thanks honey.
So here are some bears.
We didn't have quite enough room in the moving truck,
and anybody who would like a little piece of me at the end of this,
feel free to come up, first come, first served.
My next one: Being an Imagineer.
This was the hard one.
Getting to zero gravity is easier than becoming an Imagineer.
When I was a kid, I was eight years old
and our family took a trip cross-country to see Disneyland.
If you've ever seen the movie National Lampoon's Vacation,
it was a lot like that! It was a quest.
These are real vintage photographs.
There I am in front of the castle.
For those of you who are into foreshadowing: this is the Alice ride.
I thought this was the coolest environment I had ever been in,
and instead of saying, gee, I want to experience this,
I said, I want to make stuff like this.
So I bided my time and then I graduated
with my Ph.D. from Carnegie Mellon,
thinking that meant me infinitely qualified to do anything.
I dashed off my letters of applications to Walt Disney Imagineering,
and they sent me some of the nicest go-to-hell letters I have ever gotten.
"We have carefully reviewed your application
and presently we do not have any positions available
which require your particular qualifications."
Think about the fact that you're getting this
from a place that's famous for guys who sweep the street.
That was a bit of a setback.
But remember, the brick walls are there for a reason.
The brick walls are not there to keep us out.
They are there to give us a chance
to show how badly we want something.
Because the brick walls are there to stop the people
who don't want it badly enough.
They're there to stop the other people.
Fast forward to 1991.
We did a system at the University of Virginia called Virtual Reality
on Five Dollars a Day.
Just one of those unbelievable spectacular things.
I was so scared back in those days as a junior academic.
Jim Foley's here. I love to tell this story.
He knew my undergraduate advisor, Andy Van Dam,
and I'm at my first conference and scared to death.
This icon in the user interface community walks up to me
and out of nowhere gives me this huge bear hug
and he says, that was from Andy.
That was when I thought, maybe I can make it.
Maybe I do belong.
A similar story is that this was an unbelievable hit
because everybody needed a half a million dollars to do virtual reality.
Everybody felt frustrated. We literally hacked together a system
for about 5,000 dollars in parts and made a working VR system.
People were like, oh my god,
the Hewlett Packard garage thing. This is so awesome.
I'm giving this talk and the room has just gone wild,
and during the Q and A, a guy named Tom Furness,
who was one of the big names in virtual reality at the time,
he goes up to the microphone and introduces himself.
I didn't know what he looked like but I sure as hell knew the name.
And he asked a question. I was like,
I'm sorry did you say you were Tom Furness? He said yes.
I said, then I would love to answer your question, but first,
will you have lunch with me tomorrow?
There's a lot in that moment, a lot of humility
but also asking a person where he can't possibly say no.
So Imagineering a couple of years later was working
on a virtual reality project. This was top secret.
They were denying the existence of a virtual reality attraction
after the time that they were running the TV commercials.
Imagineering really had nailed this one tight.
It was the Aladdin attraction where you would fly a magic carpet,
the head mounted display, sometimes known as gator vision.
So I had an in. As soon as the project had just --
they start running the TV commercials, and I had been asked
to brief the Secretary of Defense on the state of virtual reality.
OK, Fred Brooks and I had been asked,
and that gave me an excuse. So I called them.
I called Imagineering and I said, I'm briefing the Secretary of Defense.
I'd like some materials on what you have because it's one
of the best VR systems in the world, and they pushed back.
I said, is all this patriotism stuff in the parks a farce?
They're like, hmm, ok.
They said, but this is so new, the PR department doesn't have
any footage for you, so I'm going to have to connect you
straight through to the team who did the work. Jackpot!
I find myself on the phone with Jon Snoddy
who is one of the most impressive guys I have ever met.
He was the guy running this team, and it's not surprising
they had done impressive things. He sent me some stuff,
we talked briefly, and I said, hey,
I'm going to be out in the area shortly, would you like
to get together and have lunch?
Translation: I'm going to lie to you and say that I have an excuse
to be in the area so I don't look too anxious, but I would
go to Neptune to have lunch with you!
Jon said, sure, and I spent about 80 hours
talking with all the VR experts in the world, saying if you had access
to this one unbelievable project, what would you ask?
Then I compiled all of that and had to memorize it,
-- I have no memory at all --
because I couldn't go in looking like a dweeb with,
you know, Hi, Question 72.
So, I went in, and it was a two hour lunch,
and Jon must have thought he was talking to some phenomenal person,
because all I was doing was channeling Fred Brooks
and Ivan Sutherland and Andy Van Dam and people like that. And Henry Fuchs.
It's pretty easy to be smart when you're parroting smart people.
At the end of the lunch, as we say in the business,
made "the ask." And I said, I have a sabbatical coming up.
And he said, what's that?
The beginnings of the culture clash.
I talked with him about the possibility of coming there
and working with him. He said, well, that's really good except,
you're in the business of telling people stuff
and we're in the business of keeping secrets.
What made Jon Snoddy Jon Snoddy was, he said,
but we'll work it out, which I really loved.
The other thing that I learned from Jon Snoddy
-- I could easily talk an hour on what have I learned from Jon Snoddy.
He told me that wait long enough
and people will surprise and impress you.
When you're pissed off and angry at somebody,
you just haven't given them enough time.
Give them a little more time and they'll impress you.
That really stuck with me. He's absolutely right on that one.
To make a long story short, we negotiated a legal contract.
It was going to be the first -- some people referred to it
as the first and last paper ever published by Imagineering.
The deal was: I go, I provide my own funding, I go for 6 months,
I work with a project, we publish a paper.
And then we meet our villain.
I can't be all sweetness and light, because I have no credibility.
Somebody's head's going to go on a stick.
Turns out that the person who gets his head on a stick
is a dean back at the University of Virginia.
His name is not important. Let's call him Dean Wormer.
Dean Wormer has a meeting with me where I say
I want to do this sabbatical and I've got the Imagineering guys
to let an academic in, which is insane! If Jon hadn't gone nuts,
this would never have been possible, it's a very secretive organization.
And Dean Wormer looks at the paperwork and he says,
they're going to own your intellectual property.
I said, yeah, we got the agreement to publish the paper. There is no other IP.
I don't do patentable stuff. And says, yeah, but you might.
Deal's off! Go and get them to change that clause
and then come back to me.
I'm like, excuse me?
I said to him, I want you to understand how important this is.
If we can't work this out, I'm going to take an unpaid leave of absence,
I'm just going to go there, and I'm going to do this thing.
He said, I might not even let you do that.
You've got the IP in your head already
and maybe they're going to suck it out of you, so that's not going to fly either.
It's very important to know when you're in a *** match.
And it's very important to get out as quickly as possible.
So I said, well, let's back off on this.
Do we think this is a good idea at all?
He said, I have no idea if this is a good idea.
I was like, we've got common ground there.
Then I said, is this really your call? Isn't this
the call of the Dean of Sponsored Research if it's an IP issue?
He said, yeah, that's true.
I said, but so if he's happy you're happy?
Yeah, then I'd be fine. Whoosh! Like Wile E. Coyote.
And then I'm in Gene Block's office, who is the most fantastic man in the world.
I start talking to Gene Block and I say let's start at the high level,
since I don't want to have to back out again.
Do you think this is a good idea?
He said, if you're asking me if it's a good idea,
I don't have very much information.
But one of my star faculty members is in my office and really excited,
so tell me more. -- Here's a lesson for everybody in administration.
They both said the same thing. But think about how they said it.
I don't know!
Well, I don't have much information, but one of my star faculty members
is here and he's all excited so I want to learn more.
They're both ways of saying, I don't know,
but boy there's a good way and a bad way.
So anyway, we got it all worked out. I went to Imagineering.
Sweetness and light. And all's well that ends well.
Some brick walls are made of flesh.
I worked on the Aladdin Project.
It was absolutely spectacular, just unbelievable.
Here's my nephew Christopher. This was the apparatus.
You would sit on this motorcycle-type thing.
You would steer your magic carpet and put on
the head-mounted display. It's very interesting
because it had two parts, and it was a very clever design.
To get throughput up, the only part that touched the guest's head
was this little cap and everything else clicked onto it,
so you could replicate the caps,
because they were basically free to manufacture.
This is what I really did: I was a cap cleaner during the sabbatical.
I loved Imagineering. It was just a spectacular place.
Everything that I had dreamed. I loved the model shop.
People crawling around on things the size of this room
that are just big physical models.
It was an incredible place to walk around and be inspired.
I'm always reminded of when I went there and people said,
do you think your expectations are too high?
I said, did you ever see the movie Charlie and the Chocolate Factory?
Willy Wonka and The Chocolate Factory?
Where Gene Wilder says to the little boy Charlie -- he's about
to give him the chocolate factory: "Charlie,
did anybody ever tell you the story of the little boy who suddenly
got everything he ever wanted?" Charlie's eyes get like saucers
and he says, "No, what happened to him?"
Gene Wilder says, "He lived happily ever after."
OK, working on the Aladdin VR -- I described it as a once
in every five careers opportunity, and I stand by that assessment.
It forever changed me. It wasn't just that it was good work
and I got to be a part of it. But it got me into the place
of working with real people and real HCI user interface issues.
Most HCI people live in this fantasy world of white collar laborers
with Ph.D.s and masters degrees.
Until you got ice cream spilled on you, you're not doing field work.
And more than anything else, from Jon Snoddy I learned
how to put artists and engineers together. That's been the real legacy.
We published a paper. Just a nice academic cultural scandal.
When we wrote the paper, the guys at Imagineering said,
let's do a nice big picture, like in a magazine.
And the SIGGRAPH committee, which accepted the paper,
was like this big scandal: "Are they allowed to do that?!"
There was no rule!
So we published the paper and since then there's a tradition
of SIGGRAPH papers having color figures on the first page.
I've changed the world in a small way.
Then at the end of my 6 months, they came to me
and they said, you want to do it for real? -- You can stay.
And I said no.
One of the only times in my life I have surprised my father.
He was like, you what?
He said, since you were like this age, this is all you wanted,
and now that you got it, and you're… huh?!
There was a bottle of Maalox in my desk drawer.
Be careful what you wish for.
It was a particularly stressful place.
Imagineering in general is actually not so Maalox-laden,
but the lab I was in -- Jon left in the middle.
It was a lot like the Soviet Union. It was a little dicey for awhile.
But it worked out OK. And if they had said,
stay here or never walk in the building again, I would have done it.
I would have walked away from tenure, I would have just done it.
But they made it easy on me. They said
you can have your cake and eat it too.
I basically became a day-a-week consultant for Imagineering,
and did that for about ten years.
That's one of the reasons you should all become professors.
Because you can have your cake and eat it too.
I went and consulted on things like DisneyQuest.
The Virtual Jungle Cruise.
The best interactive experience I think ever done,
-- Jesse Schell gets the credit for this -- Pirates of the Caribbean.
Wonderful at DisneyQuest.
Those are my childhood dreams.
And that's pretty good, I felt good about that.
Then the question becomes, how can I enable
the childhood dreams of others?
Again, boy am I glad I became a professor.
What better place to enable childhood dreams?
Maybe working at EA, I don't know.
That'd probably be a good close second.
This started in a concrete realization that I could do this,
because a young man named Tommy Burnett,
when I was at the University of Virginia, came to me,
and was interested in joining my research group.
We talked about it, and he said, I have a childhood dream.
It gets pretty easy to recognize them when they tell you.
And I said, what is your childhood dream?
He said, I want to work on the next Star Wars film.
Now you got to remember the timing on this.
Where is Tommy, Tommy is here today.
What year would this have been? Your sophomore year.
It was around '93.
Are you breaking anything back there young man?
OK, in 1993. And I said to Tommy,
they're probably not going to make those next movies.
And he said, no, THEY ARE.
And Tommy worked with me as an undergraduate
and as a staff member. When I moved to Carnegie Mellon,
every single member of my team came from Virginia to CMU
except for Tommy because he got a better offer.
He did indeed work on all three of those films.
Then I said, that's nice,
but one at a time is kind of inefficient.
People who know me know that I'm an efficiency freak.
So I said, can I do this in mass?
Can I get people turned in such a way that they can be turned
onto their childhood dreams? And I created a course
at Carnegie Mellon called Building Virtual Worlds.
It's a very simple course.
How many people here have ever been to any of the shows?
OK, some of you have an idea.
If you don't, the course is very simple.
There are 50 students from the different departments of the university.
There are randomly chosen teams, 4 people per team,
and they change every project. A project lasts 2 weeks,
so you make something,
you show something, then I shuffle the teams,
you get 3 new playmates and you do it again.
It's every 2 weeks, so you do 5 projects during the semester.
The first year we taught this course, it is impossible to describe
how much of a tiger by the tail we had.
I was just running the course because I wanted to see if we could do it.
We had just learned how to do texture mapping on 3D graphics,
and we could make stuff that looked half decent.
But we were running on really weak computers.
But I said I'll give it a try.
At my new university I made a couple of phone calls,
I wanted to cross-list this course to get all these people.
Within 24 hours it was cross-listed in 5 departments.
I love this university. It's the most amazing place.
The kids said, what content do we make?
I said, hell, I don't know. Whatever you want!
Two rules: no shooting violence and no ***.
Not because I'm opposed to those in particular,
but that's been done with VR.
You'd be amazed how many 19-year-old boys are
completely out of ideas when you take those off the table.
Anyway, so I taught the course. The first assignment,
I gave it to them, they came back in 2 weeks
and they just blew me away.
The work was so beyond my imagination,
because I had copied the process from Imagineering's VR lab,
but I had no idea what they could or couldn't do
with it as undergraduates, and their tools were weaker,
and they came back on the first assignment,
and they did something that was so spectacular --
10 years as a professor and I had no idea what to do next.
So I called up my mentor, Andy Van Dam.
I said, Andy, I just gave a 2-week assignment,
and they came back and did stuff that if I had
given them a whole semester I would have given them all As.
Sensei, what do I do?
Andy thought for a minute and he said,
go back into class tomorrow
look them in the eye and say,
"Guys, that was pretty good, but I know you can do better."
That was exactly the right advice.
What he said was, you obviously don't know
where the bar should be, and you're only
going to do them a disservice by putting it anywhere.
Boy was that good advice because they just kept going.
During that semester it became this underground thing.
I'd walk into a class with 50 students in it and there were 95 people in the room.
Because it was the day we were showing work.
And people's roommates and friends and parents
-- I'd never had parents come to class before!
It was flattering and somewhat scary.
It snowballed and we had this bizarre thing of,
we've got to share this.
If there's anything I've been raised to do, it's to share,
and I said, we've got to show this at the end of the semester.
And we booked this room, McConomy.
I have a lot of good memories in this room.
Not because we thought we could fill it,
but because it had the only AV setup that would work,
because this was a zoo. Computers and everything.
And then we filled it. And we more than filled it.
We had people standing in the aisle.
I will never forget the dean at the time,
Jim Morris was sitting on the stage right about there.
We had to scoot him out of the way.
The energy in the room was like nothing I had ever experienced before.
And President Jerry Cohen was there,
and he sensed the same thing.
He later described it as like an Ohio State football pep rally.
Except for academics. And he came over
and he asked exactly the right question.
He said, before you start: where are these people from?
The audience, what departments are they from?
We polled them and it was all the departments.
I felt very good because I had just come to campus,
he had just come to campus, and my new boss had seen
in a very corporal way that this is the university
that puts everybody together.
That made me feel just tremendous.
So we did this campus-wide exhibition.
People performed down here. They're in costume,
we project just like this and you can see what's going on.
You can see what they're seeing in the headmount.
There's a lot of big props, there's a guy white water rafting.
This is Ben in E.T.
Yes, I did tell them if they didn't do the shot
of the kids biking across the moon I would fail him.
I thought I'd show you just one world.
Can we get the lights down?
No, ok, that means no, we'll just do our best then.
It was an unusual course.
With some of the most brilliant, creative students
from all across the campus. It just was a joy to be involved.
They took the whole stage performance aspect of this
way too seriously.
It became this campus phenomenon every year.
People would line up for it. It was very flattering.
It gave kids a sense of excitement of putting on a show
for people who were excited about it.
That that's one of the best things you can give somebody
-- the chance to show them what it feels like
to make other people get excited and happy.
That's a tremendous gift.
We always tried to involve the audience.
Whether it was people with glow sticks
or batting a beach ball around or driving.
This technology actually got used
at the Spiderman 3 premiere in L.A.,
the audience was controlling something on the screen,
that's kind of nice.
I don't have a class picture from every year,
but I dredged all the ones that I do have,
and all I can say is that what a privilege and an honor it was
to teach that course for something like ten years.
All good things come to an end.
I stopped teaching that course about a year ago.
People always ask me what was my favorite moment.
I don't know if you could have a favorite moment.
But there is one I'll never forget.
This was a world with a roller skating ninja.
One of the rules was that we perform these things live
and they all had to work.
The moment it stopped working, we went to backup videotape.
And this was very embarrassing.
So we have this ninja on stage and he's doing this
roller skating thing and the world, it did not crash gently. Whoosh.
I come out, I believe it was Steve Audia, wasn't it?
Where is Steve? Ah, my man. Steve Audia.
And talk about quick on your feet.
I say, Steve, I'm sorry but your world has crashed
and we're going to go to videotape.
And he pulls out his ninja sword
and says, I am dishonored! Whaaa! And just drops!
It's very telling that my very favorite moment
in 10 years of this high technology course was a brilliant ad lib.
When the videotape is done and the lights come up,
he's lying there lifeless and his teammates drag him off!
It was a fantastic moment.
The course was all about bonding.
People used to say, what's going to make for a good world?
I can't tell you beforehand, but right before they present it
I can tell you if the world's good just by the body language.
If they're standing close to each other, the world is good.
BVW was a pioneering course,
I won't bore you with all the details,
but it wasn't easy to do, and I was given this
when I stepped down from the ETC and it's emblematic.
If you're going to do pioneering you will get
those arrows in the back. You just have to put up with it.
Everything that could go wrong did go wrong.
But at the end of the day, a whole lot of people had a whole lot of fun.
When you've had something for 10 years that you hold so precious,
it's the toughest thing in the world to hand it over.
The only advice I can give you is, find somebody
better than you to hand it to. That's what I did.
There was this kid at the VR studios way back when
and you didn't have to spend very long in Jesse Schell's orbit
to go, the force is strong in this one.
One of my two greatest accomplishments
for Carnegie Mellon was that I got Jessica Hodgins
and Jesse Schell to come here and join our faculty.
I was thrilled when I could hand this over to Jesse,
and to no one's surprise, he has really taken it up to the next notch.
The course is in more than good hands -- it's in better hands.
But it was just one course. Then we really took it up a notch.
We created what I call the dream fulfillment factory.
Don Marinelli and I got together and with the university's blessing
and encouragement, we made this thing
out of whole cloth that was absolutely insane.
Should never have been tried.
All the sane universities didn't go near this kind of stuff.
Creating a tremendous opportunistic void.
The Entertainment Technology Center was all about artists and technologists
working in small teams to make things.
It was a two year professional master's degree.
Don and I were two kindred spirits. We're very different --
anybody knows that we are very different people.
We liked to do things in a new way,
and the truth of the matter is, we are a little uncomfortable in academia.
I used to say that I am uncomfortable as an academic
because I come from a long line of people
who actually worked for a living, so...
I detect nervous laughter!
Carnegie Mellon is the only place in the world
that the ETC could have happened.
This picture was Don's idea, OK?
We like to refer to this picture as Don Marinelli on guitar
and Randy Pausch on keyboards.
We really did play up the left brain, right brain
and it worked out well that way.
Don is an intense guy.
Don and I shared an office,
and at first it was a small office.
We shared an office for six years.
Those of you who know Don know he's an intense guy.
Given my current condition, somebody was asking me
-- this is a terrible joke, but I'm going to use it anyway.
Because I know Don will forgive me.
Somebody said, given your current condition,
have you thought about whether you're going to go to heaven or hell?
I said, I don't know, but if I'm going to hell,
I'm due six years for time served!
I kid. Sharing an office with Don was really like
sharing an office with a tornado.
There was so much energy and you never knew
which trailer was next, right? But you knew
something exciting was going to happen.
There was so much energy! I do believe in giving credit
where credit is due. In my typically visual way,
if Don and I were to split the success for the ETC,
he clearly gets the lion's share. He did the lion's share of the work,
he had the lion's share of the ideas. It was a great teamwork.
It was a great yin and a yang, but it was more like YIN and yang.
He deserves that credit and I give it to him
because the ETC is a wonderful place.
He's now running it and taking it global.
We'll talk about that in a second.
Describing the ETC is hard, and I found a metaphor.
Telling people about the ETC is like
describing Cirque du Soleil if they've never seen it.
Sooner or later you're going to make the mistake.
You're going to say it's like a circus.
Then you're dragged into a conversation about,
how many tigers, how many lions, how many trapeze acts?
That misses the whole point.
When we say we're a master's degree,
we're really not like any master's degree you've ever seen.
Here's the curriculum.
The curriculum ended up looking like this.
I wanted to visually communicate that you do 5 projects
in Building Virtual Worlds, then you do 3 more.
All of your time is spent in small teams making stuff.
None of that book learning thing.
Don and I had no patience for the book learning thing.
They already spent 4 years doing book learning.
By now they should have read all the books.
The keys to success were that Carnegie Mellon gave us the reins.
We had no deans to report to. We reported directly to the provost,
which is great because the provost is too busy
to watch you carefully.
We were given explicit license to break the mold.
It was all project based. It was intense, it was fun,
and we took field trips! Every spring semester in January,
we took all 50 students in the first year class
we'd take them out to Pixar, Industrial Light and Magic,
and when you've got guys like Tommy acting as host,
it's pretty easy to get entrée to these places.
We did things very, very differently.
The kind of projects students would do, we did a lot
of what we'd call edutainment.
We developed a bunch of things with the Fire Department of New York,
a network simulator for training firefighters,
using video game-ish type technology to teach people useful things.
That's not bad. Companies did this strange thing.
They put in writing, we promise to hire your students.
I've got the EA and Activision ones here.
I think there are now, how many, five?
So there are five written agreements.
I don't know of any other school that has this kind of written agreement
with any company. It's a real statement.
These are multiple year things: They're agreeing
to hire people for summer internships that we have not admitted yet.
That's a pretty strong statement about the quality of the program.
Don, as I said, he's now crazy.
In a wonderful complimentary way.
He's doing these things where I'm like, oh my god.
He's not here tonight because he's in Singapore.
There's going to be an ETC campus in Singapore.
There's already on in Australia and there's going to be on in Korea.
This is becoming a global phenomenon.
I think this really speaks volumes about other universities.
It's true that Carnegie Mellon is the only university that can do this.
We just have to do it all over the world now.
One other big success about the ETC is teaching people about focus --
I hear the nervous laughter from the students.
I had forgotten the delayed shock therapy effect of these bar charts.
When you're taking Building Virtual Worlds,
every two weeks we get peer feedback.
We put that all into a big spreadsheet and at the end of the semester,
you had three teammates per project, five projects,
that's 15 data points, that's statistically valid.
You get a bar chart telling you on a ranking
of how easy you are to work with,
where you stacked up against your peers.
Boy that's hard feedback to ignore.
Some still managed.
But for the most part, people looked at that
and went, I've got to take it up a notch.
I better start thinking about what I'm saying to people.
That is the best gift an educator can give
is to get somebody to become self reflective.
So the ETC was wonderful, but even the ETC
and even as Don scales it around the globe,
it's still very labor intensive.
It's not Tommy one-at-a-time. It's not a research group ten at a time.
It's 50 or 100 at a time per campus times four campuses.
But I wanted something infinitely scalable.
Scalable to the point where millions or tens of millions of people
could chase their dreams with something.
I guess that kind of a goal does make me the Mad Hatter.
Alice is a project that we worked on for a long time.
It's a novel way to teach computer programming.
Kids make movies and games.
The head fake -- we're back to the head fakes.
The best way to teach somebody something
is to have them think they're learning something else.
I've done it my whole career. The head fake here
is that they're learning to program but they think
they're making movies and video games.
This thing has already been downloaded over a million times.
There have been 8 textbooks written about it.
10 percent of U.S. colleges are using it now.
And it's not the good stuff yet.
The good stuff is coming in the next version.
I, like Moses, get to see the promised land,
but I won't get to set foot in it.
That's OK, because I can see it.
The vision is clear.
Millions of kids having fun while learning something hard.
That's pretty cool. I can deal with that as a legacy.
The next version's going to come out in 2008.
It's going to be teaching the Java language
if you want them to know they're learning Java.
Otherwise they'll just think that they're writing movie scripts.
We're getting the characters
from the bestselling PC video game in history, The Sims.
It's working in the lab, there's no technological risk.
I don't have time to thank everybody in the Alice team,
but I want to say that Dennis Cosgrove
has been building this.
He's the designer. It's his baby.
For those of you who are wondering,
in some months who should I be emailing about the Alice project,
where's Wanda Dann?
Stand up, let them all see you. Everybody say, Hi Wanda.
Audience: Hi, Wanda.
Send her the email.
I'll talk a little bit about Caitlin Kelleher,
she's graduated with her Ph.D., she's at Washington University,
she's going to be taking this up a notch and going to middle schools with it.
Grand vision and to the extent that you can live on in something,
I will live on in Alice.
So now the third part of the talk. Lessons learned.
We've talked about my dreams.
We've talked about helping other people enable their dreams.
Somewhere along the way there's got to be some aspect
of what lets you get to achieve your dreams.
First one is the role of parents, mentors and students.
I was blessed to have been born to two incredible people.
This is my mother on her 70th birthday.
I am back here. I have just been lapped!
This is my dad riding a roller coaster on his 80th birthday.
He points out he's not only brave,
he's talented because he did win that big bear the same day.
My dad was so full of life, anything with him was an adventure.
I don't know what's in that bag, but I know it's cool.
My dad dressed up as Santa Claus,
but he also did very, very significant things to help lots of people.
This is a dormitory in Thailand that my mom and dad underwrote.
Every year about 30 students get to go to school
who wouldn't have otherwise.
My wife and I have also been involved in.
These are the kind of things that
everybody ought to be doing. Helping others.
But the best story I have about my dad
-- unfortunately my dad passed away a year ago,
and when we were going through his things,
he had fought in World War II in the Battle of the Bulge,
when we were going through his things, we found out
he had been awarded the Bronze Star for Valor.
My mom didn't know it.
In 50 years of marriage it had just never come up.
My mom.
Mothers are people who love you even when you pull their hair.
I have two great mom stories.
When I was here studying to get my Ph.D.
and I was taking the theory qualifier,
which I can definitively say is the second worst thing
in my life after chemotherapy.
I was complaining to my mother about how hard this test was
and how awful it was, and she just leaned over
and patted me on the arm and said,
we know how you feel honey, and remember
when your father was your age he was fighting the Germans.
After I got my Ph.D., my mother took great relish
in introducing me as, this is my son,
he's a doctor but not the kind who helps people.
These slides are a little bit dark,
but when I was in high school I decided to paint my bedroom.
I always wanted a submarine and an elevator.
The great thing about this --
-- what can I say?
The great thing about this is they let me do it.
They didn't get upset about it. It's still there.
If you go to my parents' house it's still there.
Anybody who is a parent, if your kids
want to paint their bedroom, as a favor to me let them do it.
Don't worry about resale value on the house.
Other people who help us besides our parents:
our teachers, our mentors, our friends, our colleagues.
God, what is there to say about Andy Van Dam?
When I was a freshman at Brown, he was on leave.
All I heard about was this Andy Van Dam.
He was like a mythical creature.
Like a centaur, but like a really pissed off centaur.
Everybody was really sad that he was gone,
but kind of more relaxed?
I found out why. I started working for Andy.
I was a teaching assistant for him as a sophomore.
I was quite an arrogant young man.
I came in to the office hours and
it was 9 o'clock at night and Andy was there,
which is your first clue as to what kind of professor he was.
I come bounding in and, you know,
I'm just I'm going to save the world.
There're all these kids waiting for help...
And afterwards, Andy literally Dutch-uncled
-- He's Dutch! He Dutch-uncled me.
He put his arm around my shoulders and we went for a walk
and he said, Randy, it's such a shame
that people perceive you as so arrogant.
Because it's going to limit what you're going to be able to accomplish in life.
What a hell of a good way to word "you're being a jerk."
He doesn't say you're a jerk.
He says people are perceiving you this way
and the downside is it's going to limit
what you're going to be able to accomplish.
When I got to know Andy better, the beatings became more direct.
I could tell you Andy stories for a month,
but I will tell you is that when the time came to think about
what to do after graduating from Brown,
it had never occurred to me in a million years to go to graduate school.
Just out of my imagination.
It wasn't the kind of thing people from my family did.
We got, say, what do you call them? ... jobs.
Andy said, no, don't go do that. Go get a Ph.D.
Become a professor. I said, why?
He said, because you're such a good salesman that any company
that gets you is going to use you as a salesman.
You might as well be selling something worthwhile like education.
(to Andy van Dam) Thanks.
Andy was my first boss, so to speak.
I was lucky enough to have a lot of bosses.
That red circle is way off. Al is over here.
I don't know what the hell happened there.
He's probably watching this on the webcast going,
my god he's targeting and he still can't aim!
I don't want to say much about the great bosses I've had
except that they were great. I know a lot of people
that have had bad bosses,
I haven't had to endure that experience and I'm very grateful
to all the people that I ever had to have worked for.
They have been incredible.
But it's not just our bosses, we learn from our students.
I think the best head fake of all time comes from Caitlin Kelleher.
Doctor Caitlin Kelleher, who just finished up here
and is starting at Washington University,
and she looked at Alice when it was an easier way
to learn to program, and she said, why is that fun?
I was like, 'cause uh, I'm a compulsive male...
I like to make little toy soldiers move around by my command,
and that's fun. She's like, hmm.
She was the one who said, we'll approach it all
as a storytelling activity. She's done wonderful work
showing that, particularly with middle school girls,
if you present it as a storytelling activity, they're perfectly willing
to learn how to write computer software.
So all-time best head fake award goes to Caitlin Kelleher's dissertation.
President Cohen, when I told him I was going to do this talk,
he said, please tell them about having fun,
because that's what I remember you for.
I said, I can do that,
but it's like a fish talking about the importance of water.
I don't know how to not have fun.
I'm dying and I'm having fun.
I'm going to keep having fun every day I have left.
Because there's no other way to play it.
My next piece of advice is, you have to decide
if you're a Tigger or you're an Eeyore.
I think I'm clear where I stand
on the great Tigger/ Eeyore debate.
Never lose the childlike wonder.
It's too important. It's what drives us.
Help others.
Denny Proffitt knows more about helping other people.
He's forgotten more than I'll ever know.
He's taught me how to run a group, how to care about people.
M.K. Haley - I think that people who come from large families
are better people because they've had to learn to get along.
M.K. Haley comes from a family with 20 kids.
Yeah. Unbelievable.
She always says it's fun to do the impossible.
When I first got to Imagineering, she was one of the people
who dressed me down. She said,
I understand you've joined the Aladdin Project.
What can you do?
I said, I'm a tenured professor of computer science.
She said, that's very nice Professor Boy,
but that's not what I asked. I said what can you do?
And I mentioned my working class roots.
We keep what is valuable to us, what we cherish.
I've kept my letterman's jacket all these years.
I used to like wearing it in grad school, and one of my friends,
Jessica Hodgins would say, why do you wear this letterman's jacket?
I looked at all the non-athletic guys
who were much smarter than me. And I said,
because I can.
She thought that was a real hoot so one year
she made for me this little Raggedy Randy doll.
He's got a little letterman's jacket too.
That's my all-time favorite.
It's the perfect gift for the egomaniac in your life.
I've met so many wonderful people along the way.
Loyalty is a two way street.
There was a young man named Dennis Cosgrove at the University of Virginia,
and when he was a young man,
let's just say things happened.
I found myself talking to a dean.
And the dean... no, not that dean.
This dean really had it in for Dennis,
I could never figure out why because Dennis was a fine fellow.
For some reason this dean had it in for him.
I ended up saying, no, I vouch for Dennis.
The guy says, you're not even tenured yet
and you're going to vouch for this sophomore
or junior or whatever?
I said, I'm going to vouch for him because I believe in him.
The dean said, I'm going to remember this
when your tenure case comes up. And I said, deal.
I went back to Dennis and said, I would really appreciate you...
that would be good. But loyalty is a two-way street.
That was god knows how many years ago,
but that's the same Dennis Cosgrove who's carrying Alice forward.
He's been with me all these years.
If we only had one person to send in a space probe
to meet an alien species, I'm picking Dennis.
You can't give a talk at Carnegie Mellon without acknowledging
one very special person. And that's Sharon Burks.
I joked with her, I said, if you're retiring,
it's just not worth living anymore.
Sharon is so wonderful it's beyond description,
for all of us who have been helped by her, it's indescribable.
I love this picture because it puts her together with Syl,
Syl is great because Syl gave the best piece of advice
pound-for-pound that I have ever heard.
All young ladies should hear this.
Syl said, it took me a long time but I've finally figured it out.
When it comes to men that are romantically interested in you,
it's really simple. Ignore everything they say
and only pay attention to what they do.
It's that simple. It's that easy.
I thought back to my bachelor days and said, damn.
Never give up. I didn't get into Brown University.
I was on the wait list. I called them up
and they eventually decided that it was getting really annoying
to have me call everyday so they let me in.
At Carnegie Mellon I didn't get into graduate school.
Andy had mentored me. He said, go to graduate school.
All my good students go to Carnegie Mellon.
You know what's coming.
He said, you're going to go to Carnegie Mellon, no problem.
What he had forgotten was that the difficulty
of getting into the top Ph.D. program had really gone up.
He also didn't know I was going to tank my GRE's
because he believed in me.
Which, based on my board scores was a really stupid idea.
So I didn't get into Carnegie Mellon.
No one knows this. 'Til today I'm telling the story.
I was declined admission to Carnegie Mellon.
I was a bit of an obnoxious little kid.
I went into Andy's office and dropped the rejection letter on his desk.
I said, I want you to know what your letter of recommendation
goes for at Carnegie Mellon.
Before the letter had hit his desk, his hand was on the phone
and he said, I will fix this.
I said, no no no, I don't want to do it that way.
That's not the way I was raised.
Maybe some other graduate schools will see fit to admit me.
He said, Carnegie Mellon's where you're going to be.
He said, I'll make you a deal.
Go visit the other schools. I did get into the other schools.
Go visit the other schools and if you really don't feel
comfortable at any of them, then will you let me call Nico?
Nico being Nico Habermann. And I said, OK deal.
I went to the other schools. Without naming them by name --
Berkeley, Cornell.
They managed to be so unwelcoming that I found myself saying to Andy,
I'm going to get a job. He said, no, you're not.
He picked up the phone and he talked in Dutch!
And he hung up the phone and said,
Nico says if you're serious, be in his office tomorrow morning at 8 a.m.
For those of you who know Nico, this is really scary.
I'm in Nico Habermann's office the next morning at 8 a.m.
he's talking with me, and frankly I don't think
he's that keen on this meeting at all.
And he says, Randy, why are we here?
I said, because Andy phoned you?
I said, since you admitted me, I have won a fellowship.
The Office of Naval Research is a very prestigious fellowship.
I've won his fellowship and that wasn't in my file when I applied.
Nico said, a fellowship, we have plenty of money.
That was back then. He said, we have plenty of money.
Why do you think having a fellowship makes any difference to us?
He looked at me. There are moments that change your life.
Ten years later if you know in retrospect it was
one of those moments, you're blessed.
But to know it at the moment ... with Nico staring through your soul.
I said, I didn't mean to imply anything about the money.
It's just that it was an honor. There were only 15 given nationwide.
I did think it was an honor that would be something
that would be meritorious. I apologize if that was presumptuous.
And he smiled. And that was good.
How do you get people to help you?
You can't get there alone. People have to help you
and I do believe in karma and in paybacks.
You get people to help you by telling the truth. Being earnest.
I'll take an earnest person over a hip person every day.
Hip is short term. Earnest is long term.
Apologize when you screw up. Focus on other people, not on yourself.
How do I possibly make a concrete example of that?
Do we have a concrete example of focusing on somebody else over there?
Could we bring it out?
See, yesterday was my wife's birthday.
If there was ever a time I might be entitled to have the focus on me,
it might be the last lecture. But no,
I feel very badly that my wife didn't get a proper birthday,
and I thought it would be very nice if 500 people...
Happy birthday to you,
(Randy: her name is Jai!) happy birthday to you.
Happy birthday dear Jai, happy birthday to you!
You gotta blow it out.
Now you have an extra reason to come to the reception.
Remember brick walls let us show our dedication.
They are there to separate us from the people
who don't really want to achieve their childhood dreams.
Don't bail. The best of the gold's at the bottom of barrels of crap.
What Steve didn't tell you was the big sabbatical at EA,
I had been there for 48 hours and they loved the ETC,
we were the best, we were the favorites.
Then somebody pulled me aside and said, by the way,
we're about to give 8 million dollars to USC to build a program like yours.
We're hoping you can help them get it off the ground.
Steve came along and said, they said what? Oh god.
To quote a famous man, I will fix this. And he did.
Steve has been an incredible partner.
We have a great relationship, personal and professional.
He has certainly been point man on getting a gaming asset
to help teach millions of kids. That's just incredible.
But, it certainly would have been reasonable for me
to leave 48 hours after that sabbatical,
but it wouldn't have been the right thing to do,
and when you do the right thing, good stuff has a way of happening.
Get a feedback loop and listen to it.
That can be this dorky spreadsheet thing I did,
or it can just be one great man who tells you what you need to hear.
The hard part is the listening to it. Anybody can get chewed out.
It's the rare person who says, oh my god, you were right.
As opposed to, no wait, the real reason is...
When people give you feedback, cherish and use it.
Show gratitude. When I got tenure I took all of my research team
down to Disneyworld for a week.
One of the other professors at Virginia said, how can you do that?
I said these people just busted their ***
and got me the best job in the world for life.
How could I not do that?
Don't complain. Just work harder.
That's a picture of Jackie Robinson.
It was in his contract not to complain, even when the fans spit on him.
Be good at something, it makes you valuable.
Work hard. I got tenure a year early as Steve mentioned.
Junior faculty members used to say to me, wow,
What's your secret? I said, it's pretty simple.
Call my any Friday night in my office at 10 o'clock and I'll tell you.
Find the best in everybody.
One of the things that Jon Snoddy as I said told me,
is that you might have to wait a long time, sometimes years,
but people will show you their good side.
Just keep waiting no matter how long it takes.
No one is all evil. Everybody has a good side,
just keep waiting, it will come out.
Luck is truly where preparation meets opportunity.
Today's talk was about my childhood dreams,
enabling the dreams of others, and some lessons learned.
But did you figure out the head fake?
It's not about how to achieve your dreams.
It's about how to lead your life.
If you lead your life the right way, the karma will take care of itself.
The dreams will come to you.
Have you figured out the second head fake?
The talk's not for you, it's for my kids.
Thank you all, good night.
Randy Bryant: Thank you everyone.
I'd like to thank you for coming. This really means a lot to Randy.
He had this theory even up to yesterday
that there wouldn't be anyone in the room.
Randy Pausch: After CS50…
I'm the other Randy.
That's been my role here for the past 10 years
ever since Randy Pausch came here on the faculty.
What I mean by that is, I introduce myself,
I'm Randy Bryant from Computer Science.
They go, oh, Randy from CS.
You're the one that does all that cool stuff of building virtual worlds
and teaching children how to program.
I go, no, sorry. That's the other Randy.
I'm the wrong one. Sorry, I'm just a dull nerd.
I'm very pleased today to be able to run
a brief series of ways in which we want to recognize Randy
for his contributions he's made to Carnegie Mellon,
to computer science and to the world at large.
So we have a few -- it will be a brief program.
We have a few people I'll be bringing up one after the other.
I'm sort of the MC here.
First I'd like to introduce who you've already met,
Steve Seabolt from Electronic Arts.
My family wondered whether or not
I would make it through the introduction.
I did that but I might not do so well now.
So bear with me.
As Randy mentioned, he and I,
Carnegie Mellon and Electronic Arts share a particular passion
about nurturing young girls
and trying to encourage young girls
to stay with math and stay with science.
Every geek in the world shouldn't be a guy.
It's such a twist of fate that there's so many people
that are worried about offshoring,
and at the same time companies are forced to off-shore,
there are fewer and fewer students entering computer science.
The numbers of women entering computer science
just keep dropping like a rock.
There are way too few Caitlins in this world.
Caitlin, we need so many more of you.
With that in mind,
Electronic Arts has endowed a scholarship fund.
It's the Randy Pausch endowed scholarship fund, established in 2007 by EA.
In honor of Randy's leadership and contribution to education,
computer science, digital entertainment,
and his commitment to women in technology.
This scholarship will be awarded annually
to a female undergraduate CMU student who demonstrates excellence
in computer science and a passion
in the pursuit of a career in video games.
Randy, we're so honored to do this in your name.
Next I'd like to introduce Jim Foley.
He's on the faculty at Georgia Tech and he's here
representing the ACM Special Interest Group
in Computer Human Interaction.
Jim Foley: That was for Jim.
ACM, the Association for Computing Machinery
is a group of about 100,000 computing professionals.
One of their special areas of interest is computer human interaction.
A few weeks ago, someone who's
a very good friend of Randy's wrote a citation which was endorsed
by a number of people and went to the executive committee of SIGCHI,
which on behalf of the SIGCHI membership,
has authorized this special presentation.
The citation was written by Ben Schneiderman
and worked on then by Jenny Preese and Ben Peterson,
and endorsed by a whole bunch of your friends
and now from the executive committee.
So let me read to you the citation.
Special award for professional contributions.
Randy Pausch's innovative work has spanned several disciplines
and has inspired mature researchers and a generation of students.
His deep technical competence, choice of imaginative projects
and visionary thinking are always combined with energy and passion.
We've seen that.
From his early work on the simple user interface toolkit
to his current work on 3D Alice programming language,
he has shown that innovative tool design enables broad participation
in programming, especially by women and minorities.
Randy Pausch has vigorous commitment to engaging students
at every level by compelling and intellectually rigorous projects,
and his appealing lecture style for a role-model for every teacher.
Yes, yes, yes.
His work has helped make team project experiences
and educational computing research more common and respected.
As a National Science Foundation Presidential Young Investigator,
a Lilly Foundation Teaching Fellow,
co-founder of the CMU ET Center
and consultant for Disney Imagineering and EA,
Randy's done pioneering work in combining computing interface design
and emotionally rich experiences.
For these and many other contributions, the ACM SIGCHI executive council
is proud to present to Randy Pausch
a special award for professional contributions.
Thank you, Jim. Next I'd like to introduce Jerry Cohen,
the President of Carnegie Mellon University.
Jerry Cohen: Thank you other Randy.
You're traveling heavy, buddy.
Many of us have been thinking and talking about
how we can recognize you on this campus in a way
that is lasting and fitting in terms of what you meant to this university.
A lot of people are involved in this.
You thought the provost wasn't paying attention all those years.
Actually, one of the ways we're going to remember you
is this $50,000 bill for stuffed animals.
$47,862.32 for pizza.
You've made great contributions, Randy, we really appreciate it.
One thing we could not do, regrettably,
is figure out a way to capture the kind of person that you are.
Your humanity, what you've meant to us as a colleague, as a teacher.
As a student. And as a friend.
There's just no way to capture that.
There is our memories, however.
There's a way to remember you every day, as people walk this campus.
So we've come up with an idea.
You've done great things for this campus
and for computer science and for the world.
Surely Alice will live on.
But the one we're going to focus on right now
is what you've done to connect computer science with the arts.
It was remarkable, it was stunning.
It's had enormous impact, and it will last, I daresay forever.
So to recognize that, we are going to do the following.
Good job, other Randy.
In order to effect this, we had to build a building.
A hundred million dollar building which will allow us to do the following.
You'll note, by the way, to orient people.
So the Purnell Center for the Arts is the home of the School of Drama.
That modern looking new thing, half of which has a green roof,
is the new Gates Center for Computer Science.
We had long planned to connect these two physically,
both to allow people to get down from the cut to lower campus,
and you have to admit it carries tremendous symbolic importance.
On behalf of the Board of Trustees of Carnegie Mellon
and on behalf of the entire university, I'm pleased to announce
today that the bridge connecting these two will be known
as the Randy Pausch Memorial Footbridge.
Based on your talk today we're thinking now
about putting up a brick wall up at either end,
and let students see what they can do with it.
Randy, there'll be generations of students and faculty to come here
who will not know you, but they will cross that bridge,
they will see your name, and they'll ask
those of us who did know you.
We will tell them that unfortunately they were not able
to experience the man, but they are surely experiencing
the impact of the man.
Randy, thank you for all that you've done for Carnegie Mellon.
We're going to miss you.
So every good show needs a closing act,
and so to do that I'll invite Andy Van Dam.
Andy Van Dam: Oh how I love having the last word.
But to have to go on after that fabulous show,
I don't know whether that was good planning.
Well I started in Brown in 1965 and it has been my privilege
and great joy not just to teach thousands of undergraduates
and some graduates, but also to work one-on-one
with a couple hundred of them. Over 35 have followed me
into teaching I'm proud to say.
Out of those best and brightest it was clear that Randy would stand out.
He showed great promise early on and a passion about our field
and about helping others that you've seen amply demonstrated today.
It was matched by fierce determination and by persistence
in the face of all brick wall odds.
You've heard a lot about that and seen that demonstrated
as he fights this terrible disease.
Like the elephant's child, however, he was filled
with satiable curiosity, you remember that.
What happened to the elephant's child, he got spanked
by all of his relations, and you've heard some of that.
He was brash, he had an irrepressible, raucous sense of humor,
which led to the fantastic showmanship that you saw today.
He was self-assured, occasionally to the point of outright cockiness.
And stubborn as a mule.
I'm a Dutchman and I know from stubbornness.
The kind way to say it is he had an exceedingly strong inner compass,
you've seen that demonstrated over and over again.
Now, having been accused of many such traits myself,
I rather thought of them as features, not bugs.
Having had to learn English the hard way, I was a fanatic
about getting students to speak and write correct English from the get-go.
And Randy the mouth had no problem with that.
But he did have one problem.
I'm having a problem with my machine here, here we go.
That was another part of my fanaticism
which dealt with having American students learn about foreign cultures.
Specifically about food cultures, and more specifically yet,
about Chinese food culture. So I would take my students
to this wonderful Chinese restaurant where they cooked off the menu
using a Chinese menu. And I tried to get Randy to sample this.
But would Mr. White Bread touch that stuff?
Absolutely not. And worse, he refused to learn to eat with chopsticks.
I was chairman at the time and I said, Randy,
I'm not going to let you graduate if you don't learn to eat with chopsticks!
It's a requirement, didn't you see that?
He of course didn't believe that.
It came time for graduation and I handed him his diploma.
This was the picture one of my friends took.
What you see is Randy opening his diploma to show it to his parents.
There was an autographed copy of the menu in Chinese and no diploma.
It was one of the few times I got the better of him,
I have to confess.
Here we are today, all of us, and hundreds and hundreds
of people all over the country, I dare say all over the world,
participating in this great event to celebrate you and your life.
Randy is the person, the Mensch, as we say in Yiddish.
Your manifold accomplishments as a model academic,
especially as a mentor to your students.
Your Disneyland expeditions not only were unique but they are legendary.
You have more than fulfilled the terms of Brown University Charter,
which are: to discharge the offices of life with usefulness and reputation.
Your utter devotion to your family and your career are exemplary,
and continue unabated as you cope with the immensity of your situation.
You exemplify undaunted courage and grace under pressure.
The most terrible pressure one can imagine.
Randy, you have been and you will continue to be a role model for us.
Thank you so much for all you have done for us.
And to allow us to tell you privately and in such a public way
how much we admire, honor, and indeed love you.
subtitles by: Friederike Sophie Brand brandrike@gmail.com