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(function() {var opts = {artist: "I_See_Stars",song: "Initialization Sequence",adunit_id: 39382076,div_id: "cf_async_" + Math.floor((Math.random() * 999999999))};document.write('');var c=function(){cf.showAsyncAd(opts)};if(window.cf)c();else{cf_async=!0;var r=document.createElement("script"),s=document.getElementsByTagName("script")[0];r.async=!0;r.src="//srv.tonefuse.com/showads/showad.js";r.readyState?r.onreadystatechange=function(){if("loaded"==r.readyState||"complete"==r.readyState)r.onreadystatechange=null,c()}:r.onload=c;s.parentNode.insertBefore(r,s)};})(); Send "Initialization Sequ…" Ringtone to your Mobile .ringrone, .ringtone_b { height: auto !important; }.ringrone { width: 430px; }.lyrics-ringtone { width: 380px; height: auto !important; }.lyrics-ringtone img { max-width: initial; !important }Initializing audio test sequences in 3... 2... 1...
Ambient textures initiate.
Pass.
Static frequencies engage.
Pass.
Subsonic bass begin.
Fail. Fail. Fail. Fail.
Warning, system meltdown.
(function() {var opts = {artist: "I_See_Stars",song: "Initialization Sequence",adunit_id: 39382077,div_id: "cf_async_" + Math.floor((Math.random() * 999999999))};document.write('');var c=function(){cf.showAsyncAd(opts)};if(window.cf)c();else{cf_async=!0;var r=document.createElement("script"),s=document.getElementsByTagName("script")[0];r.async=!0;r.src="//srv.tonefuse.com/showads/showad.js";r.readyState?r.onreadystatechange=function(){if("loaded"==r.readyState||"complete"==r.readyState)r.onreadystatechange=null,c()}:r.onload=c;s.parentNode.insertBefore(r,s)};})(); Send "Initialization Sequ…" Ringtone to your Mobile .ringrone, .ringtone_b { height: auto !important; }.ringrone { width: 430px; }.lyrics-ringtone { width: 380px; height: auto !important; }.lyrics-ringtone img { max-width: initial; !important }