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The history of the royal family of Hyrule is also the story of the calamity Ganon,
The history of the royal family of Hyrule is also the story of the calamity Ganon,
A primal evil that has endured over the ages.
This evil has been turned back time and time again by a warrior wielding the soul of a hero
This evil has been turned back time and time again by a warrior wielding the soul of a hero
And a princess who carries the blood of the Godess
With the passage of time, each conflict faded into legend
But the last time that this came to pass 100 years ago.
Something went wrong, terribly wrong
And the legend coudn't be accomplished
We're not sure of how or why...
... but to fulfill our destiny, once more we'll have to venture
Hyrule's guts and search on every corner clues of who we were
What we swore and what we serve.
This is the premise that "The Legend Of Zelda: Breath of the Wild" gives to us
And it will turn into one of most memorable adventures of this generation
I'm Wolf, and this is "The Legend of Zelda: Breath of the Wild" 's review.
Graphics on "The Legend of Zelda:Breath of the Wild" are excellent.
It feels as if we were inside a great paint that was carefully painted down to the smallest details.
Models are very well done and they fit their background.
The planification of this world is also very well done because despite of the map being too big.
There is no point completely empty, and you can always find many wild life and enemies everywhere.
The models leave really clear the kind of places were you are.
From the characters and their clothes to their equipment and their environments.
Kakariko is for example a spiritual place were the traditions known back on the champions and Zelda's days are preserved.
In the other hand Hateno it's a pretty village independent of this traditions of the past, it is a peaceful place.
The Zora and the Rito use light clothing because they rely on their speed on the water and the air for their strength.
They also have equipment to backup this skills such as spears and bows.
The amount of detail on every place is impressive from it's variety to the places that some objects can be find.
As the Hydromelon that helps to resist heat when they're cooked.
Therefore, they can be found on Gerudo Desert's Market.
Every element of the background as they content set clear the lifestyle of each place.
And the differences that we have among each region.
For we may find forests with reinder, bears, purple flowers, blue flowers, brown flowers.
Or with the three variants and other different objects on each one of this environments.
Plus, this details are not in vain. In more than one time they'll be important for us to know were we are and were to go.
Mostly, the kingdom of Hyrule it's a beautiful place with so many details and variants that makes it unique.
And delivers one of the most vast worlds that we've ever explored.
And that it will always have some new surprise to be found.
Sound effects are a wonderful complement for everything said before.
The sound effects of everyday stuff works pretty fine.
Such as the effects of the weapons, which is nice because they're so breakable that we'll need a few to advance all over Hyrule.
Enviroment sound are also pretty good and help setting the differences set by the models between places.
Finally, they take a major roll during the story.
Wich is letting us know about any surrounding dangers.
Because we'll often hear before actually see.
They also introduce gameplay elements and key characters at some points
The soundtrack extends the difference between places to characters aswell.
Emphasizing what I say before and blinking to themes of previous games of the franchise.
Though this last part is completely extra and won't count for the final score.
I consider it would be fine to be considered if you're planning to play this game.
The variety of themes on "Breath of the Wild" is amazing and their uses they get are carefully thought.
And conditioned making each theme special on its own way from above the others telling their own story.
Despite of being the main theme.
Hateno Village's story, the village that could stay out of the troubles suffered along Hyrule.
Kakariko's story of how they tried to kept alive the traditions from before the calamity and alive the memory of the princess Zelda.
The story of the greatness an elegance of the Zora.
Or specially the story of Prince Sidon, who has not despaired and still is willing to give his faith to someone who would help him and his people.
On this examples I skipped some details to avoid spoilers.
Finally, the voice acting was pretty good too, and they complement game's narrative by enhancing each character's behavior.
Having actually not a big roll.
Some parts would've been better if they were added on the scenes instead of cutting the scene to go back to the text.
What takes us now to the game's narrative.
That mixes classic elements of game's narrative and some "novelty" elements as the ones seen on the souls saga.
We are the typical main character who doesn't remember a thing of the world were he lives, or how he ended like that.
nor what he should be doing now, however, despite the game having it's way to proceed.
It's completely up to you so you can do everything in any order that you want
Therefore will get the story in disorder by fragments across the world.
There are things set to be cannon, but are the more general parts of the story.
A fair amount of things about why we were fighting for and why we were moved.
It's left entirely to our understanding and can be argued.
The main story is told by the main characters form each place.
Plus we may find diaries.
Less important characters such as researchers and travelers that have found some information on the road.
And link's lost memories mainly.
Once more, we have a title whose content it's to be considered before playing it.
For you'll be a few hundred hours going around the kingdom because of all the things you can make.
There is a large amount of weapons to be compared only to the large amounts of enemies that we may find.
We start with some simple weapons as the lizal boomerang or apprentice sword.
The eventually, as the foes go stronger.
Will turn to Lizal tri-boomerang and knight's broadsword.
This only to mention two examples.
Same goes for spears, cubs, axes and bows.
Plus, they have some similarities among them, preserving the same kind of design of their respective tier.
Cooking ingredients and recipes are also too diverse.
And it would be nice to check different ingredients and amounts of ingredients.
Because from them, we may recover hearts, stamina, increase our attack or defense.
Increase our agility or our resistance against weather like heat and cold.
As if this were not enough, and as it couldn't be otherwise.
Enemies have a large amount of types.
Being the red ones the weakest, blue enemies are a little stronger.
Brown enemies are those that start getting tough, and white enemies are those not to be fight unless you're well prepared.
Same goes for mini-bosses such as the Hinox and Lynel
There are a lot of equipment because there are a lot of places to see.
And each place will usually have a unique set to offer.
And every set is to be enhanced or personalized by changing its colors.
Everything said before and some other minor things that I might forget on a vast and huge world.
Maybe not as big as Xenoblade Chronicles X's world.
But we won't have nothing more than horses and quick trips to go from a place to another.
And quick travels most be activated by first reaching the place.
We'll start at the camera of resurrection.
And we'll quickly find some clothes but beyond that we won't have nothing.
We must fulfill our needs along the way.
From the weapons that will be extremely breakable but will be getting a little better.
To resources like food and other materials to enhance your equipment.
The combat system it's too dynamic forcing you to have different things to face different challenges.
A large amount of resources to make food and potions good enough for their purpose and needs.
And to enhance your equipment for self-defense.
You'll need to have many different equipments for all your needs, for some helps you to resist extreme weather.
And some others will five you special skills as climbing waterfalls.
Knowing the large amount of weapons you'll be needing, you must find korok seeds throughout the world.
Take them to Hetsu who'll increase a weapon, shield or bow slot for you.
The more slots he adds, the more seeds you'll need for the next expansion.
Across Hyrule there are aroun 900 korok seeds, so good luck getting them all c:
You will soon realize that nor your heath nor your stamina will be enough for you journey.
So you'll need to find shrines spread all over Hyrule.
Inside of them, you'll have to pass a trial.
The trial we'll lead to a monk of the goddess Hylia who will give you an orb.
As soon as you get four, you may improve your heath or your stamina.
Praying to the goddess statues you may find on different places.
There is a statue on Hateno Village that will allow you to change this improvements one for each other.
Another important element during the game.
Because without them you cannot even advance on certain points.
It's the Sheikah Slate.
A slate that represents the Wiiu Gamepad or the Nintendo Switch.
And that has many useful tools as two types of bombs.
The skill of make and unmake big ice blocks from water.
Camera, Stasis to stop the time of some objects.
A smart map.
And the pictures of the places you must visit in order to remember who you are.
A little problem that became a problem because it happens quite often.
Is that in some important moments to keep moving.
The camera got stocked on the environment or got fixed on an object making some easy tasks a little annoying.
And more than once I even tried to find a way around that of course I didn't always find to avoid this problem.
Another little issue is that despite being fun, and demanding to use what you learn during the dungeons, the bosses were way too easy.
The final boss being the easiest.
"The Legend of Zelda: Breath of the Wild" is a vast title that we'll keep us busy for hours and hours.
Exploring Hyrule, looking for the resources needs to be prepared against anything the world may throw at us.
Finding and passing the trials to get stronger.
Mastering the combat skills that we'll need to not fall against the stronger foes.
And learning the ingredients to make each recipe as handy as needed.
Plus we'll have a great story to be found under our rules.
With a very original soundtrack that compensates the minor gameplay issues.
And that's why it stays with the final score of 94/100
Graphics, Sound, Narrative, Content and Gameplay.