Tip:
Highlight text to annotate it
X
My Playstation 3 has two displays connected - a flat panel TV and 3D helmet.
Both of them are 720p, however, the TV can receive up to 1080i, while the glasses can
process 1080p. The problem is the game console doesn't allow
to enable 3D mode in custom video settings, and in automatic mode it sets
up the best possible resolution which is 1080p for the 3D glasses, and the
TV cannot process this signal and goes to black screen. In the end, each time
I want to switch between the glasses and the TV I have to put on the glasses,
browse through the menu, lower the resolution (which automatically
disables 3D) and only then turn on the TV. I fail to understand the need to
first upscale and then downscale in the first place, as according to HDMI 1.4
specifications 3D games are 720p, which is the native resolution for both my
TV and the 3D-helmet. Anyway, having to switch the options looses
time and a lot of nerves, so I decided to put an end to Sony's firmware
thinking it is smarter than the user.
To do that, first enable QA flag, browse debug settings for 3D and switch it
from automatic to On. Now, making sure your current display is the
inferior one, which is the flat panel in my case, go to Video Settings, then HDMI
and select Automatic settings. Agree to whatever resolution it detects as
best, which is 1080i in my case, and then go to the next screen. It's a miracle!
It asks you to setup 3D output for a TV that actually doesn't support
3D. Select the appropriate screen size, which is 150 inch in my case
and finish the setup. It's done. Now I don't have to browse through options
whenever I need to switch output to another display.