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Today we're putting on these glasses that turn everything upside down
and playing some games.
Let's do that.
♪ (theme music) ♪
Good Mythical Morning.
If you paid a little bit of attention in biology class, you probably know
how the eyeball works. It sees something and then the lens in your eyes actually
flips it upside down so your brain actually receives an upside down signal.
In fact, the first couple of days that you're born, it is theorized,
you actually see things upside down until your brain learns how to flip
the images and you see right side up.
- That's an interesting phenomenon. - Really.
- So is reality inverted? - No.
- And I just don't experience it that way? - No, I don't think you understand.
I think you've got an upside down view of what I just said.
You see the image upside down and then your brain flips it.
Now, there's a man named George Stratton. Back in the 1890s, he invented
pair of glasses that actually turns the world upside down.
Much like the ones that we have gotten from the Internet,
- right here in Link's hands. - These also flip it left and right, too.
Yes. So what ends up happening… He wore these things for eight days,
and after day five, his brain actually began to do the flipping back to
right side up for him, to show that his brain could take an upside down image
and flip it upside down, and then flip it upside down again...
- …to get it right side up. - That's pretty amazing.
So we're gonna try to figure out if we can do that, what he did in like eight days,
- in a matter of minutes. - Uh, well, we're gonna see how
well we can do with seeing the world upside down. I don't think our brains
are gonna flip it in time. I put these on just for a little bit yesterday
and embarrassed myself quite a bit. Link has never put them on--
Never put 'em on. I'm gonna put 'em on now with the thing up, and then we have...
Oh my goodness. So they're up right now. I'm gonna get my hair out of my eyes
so I can see this thing. And I'm gonna attach this GoPro here
- to the top of my head. - So you can see what Link is seeing.
- His upside down view. - Help me out with this.
- Actually, I don't think this flips them - Is this gonna work?
left and right. I think it just flips it upside down.
- Oh, really? - I don't know. You be the judge of that.
- I'm gonna throw down both these things. - Go ahead.
Now, you might have to adjust those little bars to fit your eyes.
- Oh. Where are you? - Right here.
(Link) It's like I'm looking down to find you.
(Rhett) Gimme a high five, Link.
- (faint slap) - (laughing) Ho, not so hard, buddy.
- Gimme high ten. - [inaudible]
(Link) My field of vision is very narrow.
- (crew offscreen laughing) - You look like a malfunctioning robot.
- (Rhett laughing) - (Link cackles) What?
- The harder I try… - (Rhett) Okay. All right, as you can see,
- It's like my head wants to go… - We're not made to work this way.
So now let's play some games to exploit this even more.
We're gonna play three different games, three different challenges,
increasing point levels in each round and see who can see better upside down.
This is me. You don't have to touch me. It's okay. Keep your hands to yourself.
(Rhett) Round One: The Writing Challenge
So, Link. All you gotta do is write your name.
(Rhett and crew offscreen laughing)
- You hold it. - Oh, you want me to hold it?
You hold it and then give me a pen, and I'm supposed to write.
Okay, well I thought you were gonna put it on the table. Here's the pen.
(Rhett laughing)
- (laughing) This is crazy, guys! - There we go.
Now, write your name. You've done this many times before. Just L-i-n-k, okay?
- I know how to spell my name! - Whoever writes their name better
wins the round.
(Everyone on and offscreen laughing)
- (Rhett) Are you joking with me? - (Link) is there a time limit?
- 'Cause don't start it yet. - 5 seconds starting… now.
That's a "L."
- (Link) This is hard. - Excellent job so far.
I can't even find...
- (Eddie offscreen) Time's up! - Okay, stop stop stop!
That last little thing doesn't count. I'm gonna erase it.
-What, what? - Because you did it after the time.
- What? - This is what you did.
- So can I flip 'er? I'm flipping' up. - "Lina."
(Link laughing) I misspelled my name! No, there was gonna be a "k" over there.
- That was pretty good. - I erased that part.
- I did pretty good. - It was actually pretty good.
It's-- this is-- I mean, talk about disorienting.
- Let's switch up! - Pretty great.
- (swooshing sound) - All right, here we go.
- It's your turn. - (crew offscreen laughing)
You're very cautious in grabbing that thing. It's not gonna bite you.
- Hold on. Which side… - Yeah, there you go.
- (Rhett) All right. - All right, so you're gonna...
- you're gonna write your name. - I'm getting sick almost immediately.
(Link) How many fingers am I holding up?
None. You're holdin' a sign.
(laughing) I'm holding up… it's not a sign. It's a whiteboard.
- Okay, I'm gonna write my name. - 15 seconds, 14, 13….
- (Rhett laughing) - (Link) What? What are you doing?
Okay… First it's an "R"...
- (Rhett laughing) - (Link) What?
- (high voice) How did you do this? - I don't know.
- (both laughing) - Okay.
- Flip it up. - Whoa!
- How did you… - It's like you did...
- (Rhett guffaws) - …some cryptic artist signature.
How did you write your name so-- Look, I wrote… "Bid-da-bee?"
- "TBd." To be determined! - You're name is still up in the air.
- Okay, that round goes to Link. - (correct ding)
(Rhett) Round Two: The Pouring Challenge.
In this challenge, I'm gonna be trying to pour...
- You look like a superhero, by the way. - Thanks, Link.
Here to save the day. Actually, I'm just here to pour some liquids.
I'm gonna pour liquids into a bottle that Link is holding over a bucket.
- The Pouring Challenge. - And whoever gets more liquid
in their bucket, uh, in their bottle wins.
(Rhett) Where's… I have no idea where to look to see anything.
(Link) Here you go. Here's your orange liquid.
Grab that.
- Grab it. Get the orange liquid. - I'm havin' such a difficult time.
- I am not playing this up at all. - So we're gonna see who can get more
- liquid into a bottle in 15 seconds. - (Rhett) You gonna put it...
Okay, I'm gonna put this here, so I'm gonna do it I'm my lap, too.
All right. Pour this… start up higher. And… go.
- (crew offscreen laughing) - (Link) Pour. Pour!
15… 14… 13… 12… 11… 10...
- Hold on, no, it's not… - 9… 8… 7… 6…
- (liquid hitting the bucket briefly) - 5… 4… 3… 2… 1.
All right, so that's how much you got it. You did pretty good.
You did a lot of calibration, and, uh, let's switch it up!
All right, Link, it's your turn. I'm putting the big bucket in...
Do I look like a superhero, too?
Uh, well, that wouldn't be my first guess.
Maybe somebody posing as one. Okay, you can grab your bottle of
sports drink in front of you. Nope, that's my bottle. There in front of you.
- Okay. - It's in front of you,
- (Rhett) in front of your thing. Yep. - (Link) Oh, wow.
(Rhett) Now, I'm gonna give you 14 seconds to pour into your bottle,
- because that's what you gave me. - (crew offscreen laughing)
I'm gonna give you three seconds to get set: 1… 2... 3...
- 14… 13… 12.. 11… - (Crew offscreen laughing)
- 10… 9… 8... 7… - (everyone on and offscreen laughing)
- 6… 5… 4… 3… 2… 1... - (high voice) I can't do it!
I know I'm missing it, but I can't help it!
You got a little swig in there. You got a little backwash-level.
What… what happened? I know I missed everything.
You put it over here. And you kept going "Whoooaa!"
It should've [inaudible]. You went "Whoa!"
I lost… Listen, I'm not puttin' on. I just lost fair and square.
- Okay. I got two points for that round. - (correct ding)
You really calibrated. You found the lip, and then you were like
- "glug glug glug glug glug." - Yeah. Technique, brother!
- I mean, maybe I'll call that cheating. - All right, I'm up two to one.
This round three is three points. Whoever wins round three
(high voice) takes it home!
(Rhett) Round Three: The Hurdle Challenge.
Okay, since Rhett is leading two to one, he's going first in this final round,
The Hurdle Round. We have three hurdles of increasing height.
You have to clear these without knocking them off in a 20-second time limit.
Whoever knocks off the least number of hurdles in 20 seconds
wins three points for that round.
- Giving myself a thumbs down in my face. - It's anybody's game at this point.
- It's thumbs down in my world. - (crew offscreen laughing)
(Link) Stevie, you're gonna count down from 20 staring in 5… 4… 3… 2… 1!
- (Stevie offscreen) 20… 19…18.. - Oh yeah, be careful.
- (Stevie) 17… 16… 14… 13... - Okay. You just knocked those two over!
- (Link) You're totally failing! - (Rhett) Hold on, where's the next one?
(Link) I'm not gonna tell ya. You better start stepping high, buddy.
- (Link) Step high. Oh! - 12… 11… 10… 9...
- Oh, you cleared it. - Oh, I got one?!
- Okay, that's good. - I got over one?
You cleared one without touching it. These other two you totally demolished.
- (Rhett) Oh, I hit the first one? - (Link) You stepped over this one
and then went back and stepped on that one.
So I need to get over at least two in order to win this whole game.
But I got over the big one. That's gotta count for something.
- (crew offscreen laughing) - It counts for something. My turn.
All right, now it's Link's turn. Link, all you gotta do is get over
two of these successfully and you take home the prize.
(Link) When I look down, my feet are facing me.
Okay, you've got 20 seconds to get over two, starting in 3… 2… 1… go!
- (Rhett) 20… 19… - (Stevie) 20… 19… 18… 17...
- (block thumps over) - (everyone on and offscreen laughing)
- (Rhett) Okay, you basically lost. - (Link) What is happening?
You knocked over two. Just see if you can get over the last one
- and I'll call it a tie. - (crew offscreen laughing)
- Oh, okay. I've now spotted it. - Yeah, yeah. "I've now spo--"
Whoa, you're not anywhere close to it. You're going the… oh, interesting techni--
- Nope! Sorry. - What?
- I guess I win the upside down challenge! - I feel crazy!
I just wanna be released from these goggles! I don't care who wins! Ah!
All right, Rhett. Congratulations. You have won.
- ♪ (celebratory trumpet music) ♪ - Your brain is slightly more adaptable.
You win a pineapple upside down cake. Here, enjoy. Here's the spoon.
Grab it and dig in. Just go for it. Don't be so cautious.
- (Rhett) Oh gosh. - Bring it right up to your mouth
and enjoy it. Use your other hand in order to get it on there.
- Now put it in your mouth there. - (crew offscreen laughing)
- That's good. - Mm! It's upside down and everything!
- It's right side up in these glasses. - That was a wicked experience.
Thanks for liking and commenting on this video.
- You know what time it is. - (Link snaps)
- I'm Chelsea. - And I'm Jared.
We're from Charleston, South Carolina, and we're at the Tennessee Renaissance Festival
and it's time to spin The Wheel of Mythicality.
- ♪ (Wheel of Mythicality music) ♪ - (Rhett) We could use more wheel endings.
(Rhett) Send 'em to us on the Internets using #GMMWheel.
Via Twitter. Also follow us on Twitter. Click through to Good Mythical More,
where we subject the crew to wearing these goggles.
See how good they are at having malleable brains.
- (Garbling the syllables of "malleable") - (Rhett) This is not gonna be easy.
Rhett, what does the wheel ending for this episode?
(Rhett) Uh, is it on the green?
- (Link) "Rhett…" - (Rhett) "Rhett… thinks… he…"
- (Rhett) "is… a… caa…" - (Link) "commmputer…"
(Rhett) "computer… but… Link… thiii-thinks… he's… a carrot!"
Link, I just came to a realization. (coughs) Pretty sure I'm a computer.
Wha… You're looking pretty orange to be a computer, dude! Wow!
- Made of carotene much? - What do you mean?
(forced laughter) You're obviously a carrot!
- (crew offscreen laughing) - Oh, yeah that's right. I'm a carrot.
Yeah. Thanks for clearing that up.
[Captioned by Kevin: GMM Captioning Team]