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Today on Let's Talk Voiceover with BT and Randy Ryan, voice actress
Cindy Robinson joins us against her better judgment. She talks about moving
from life onstage to life in a small dark audio booth. We talk characters,
voice matching, finding the essence of a voice to be able to sound like someone
else. We pose the question is motion capture becoming part of voice acting
for games or is voice acting simply a different skill? And, we talk about
looping -- who are all those other voices on screen that aren't coming from the
actors? So, settle in my friends. Let's talk voiceover.
(Music)
Let's talk voiceover. Hey, we have a very special guest today we have Cindy
Robinson. hi hi Cindy hi hi how are you doing great
and of course Randy is here along with me as I do as he does as he often does
and we're just we're really excited and thrilled to have Cindy Robinson here
Cindy and I go back a long long long long time ago back in 2005-2006 we
worked on a game called *** my ride the video game and oh my gosh it was an
experience it was and the best part about that was early on because I was
supposed to be directing on that and early on I went mm-hmm I am going to
kill somebody if I get on this game hey I'll call my good friend Brian Talbot
who's most laid-back person I know and he'll be just fine going out and doing
this game so that's how Brian got to direct you oh my gosh it was it was an
interesting and actually so so what we did is we had the the lead actor exhibit
from the TV show right because this is a good another IP property and so exhibit
was the start of the TV show and he came in and it took him about a week maybe
two weeks to record his parts and then we had like no budget in no time left so
we had literally 20 characters that we had to shove into a two-day recording
session at the famous mark growl recording in Burbank indeed yeah we
literally had 10 voice actors come in each of two days in a row that was an
experience I forgot that you did that at month oh I didn't I even I can I can
picture the studio I know I mean I know exactly the moment yo um I remember that
because it was one of my first my first gigs my first big gigs actually here in
Los Angeles very fun fascinating yeah yeah so you
were doing that was one of your first video games what were you doing before
that like you started your career actually is a stage actress right
I did I was a Broadway gal I was out in New York and I did Stephen Sondheim put
me in into the woods when I was 19 years old my gosh and yeah and I did that and
then I did Wendy in Peter Pan I toured the country without and went back to
Broadway with it and then I worked with the brilliant Nicholas Hytner at Lincoln
Center doing carousel and then in between all of that I did regional
theater I did national tours I did international tours that was the that
was actually where I thought my life was gonna be settling and it turns out that
I had an injury I had a really nasty back injury thank you Peter Pan and the
harness and I couldn't keep up with eight shows a week physically anymore so
when you know I've told Randy this but when you're 4 foot 11 but your voice is
6 foot 2 what do you do cartoons or video games or you know voice acting and
so I came out to Los Angeles my sister was out here at the time so it kind of
seemed like you know I wanted to be near her and it was a good transition and it
turned out to be I always said I kind of have the best
worst luck you know it was like something that you go this is not a good
this is not a good thing you're too injured to do what your dream was and
then you go yeah but look what happened instead and so that's how I ended up out
here I always take that as the universe trying to send you a message right in my
case I'm usually so thick-headed that I can't hear it until I get beaten over
the head by something like that they had to break my back to do it literally yes
literally Wow yeah so that's how I ended up out here and the cool thing I mean I
think musicians do really well in voiceover because they hear they hear
cadence and they hear timing and they hear a pitch you know I am a rotten
voice match but I can match your cadence you know I can imitate you in that way
so it's it's it's something that I think is a natural transition especially for a
lot of musical theater it's really interesting that you say that you you're
a rotten voice match because well but from my perspective because you know you
and I have obviously worked together all you yeah you know one of the things that
you are is you have a very malleable voice you can create you are not
somebody who is like oh my god we got to create three characters for Cindy this
is going to be a real problem it's not a problem
so no I'm arranged right I'm rangy and that I get but there is
this unique I like to say unique that that masks the fact that I can't control
it there's this this unique quality about my voice that even when I'm trying
to voice match someone it just there's always a little bit of me that much is
through it just doesn't ring yeah I can well what's really interesting to about
trying to do impersonations or voice matching or or any that kind of stuff if
you listen to the people that are really well known for that it's not as much
about being an exact voice match but instead it's about picking out certain
characteristics of someone's voice and being able to emulate those
characteristics very well so when you said part of your voice is always in
there of course it is but where where it becomes a real good skill and a talent
to be able to do that is to be able to identify a couple of key identifying
factors and then bring that into the character as you're trying to do a voice
match sure I mean like I I was hired to do this isn't this is a story I was
hiring to do the voices of Nancy Pelosi and Hillary Clinton for a project and it
was exactly that they wanted the essence and sometimes I feel like that's the way
people feel about accents too particularly Americans they want the
Lucky Charms Irish accent they don't care what block you're from you know
they want to hear the essence and that's what gives them the flavor so that they
can tune into it but I was I I don't think I'm spot-on for either Nancy
Pelosi or Hillary Clinton but they wanted the essence of it turns out it
was completely against my political views and I when I saw the project I was
like oh oh no no no no no I didn't do that and then you
know so hey kids out there you know be careful what you audition for yeah right
but yeah that's that really I mean Hillary I've been asked to do a couple
of times and I think it's because I I do kind of already sound like her but I do
get her cadence the other one I mean I did Betty Boop for a long time because I
naturally sound like Mae questell but if I had to say that I was a voice match
for either one of them I would say really it's just naturally already what
I've got going on well you know and that's really interesting because in
voiceover and voice acting especially on the commercial and narration side people
tend to look for the hot voices right I know on the guys side and everyone wants
you to sound like Morgan Freeman Sam Elliott George Clooney evening all those
kinds of people who who on the female side are those voices that you're always
asked to be and then when you actually go there what happens you know how do
you become the voice of some someone like Betty Boop which is an iconic voice
that everyone knows yeah um I think everyone thinks they know Betty baby
they know they know what their childhood version of it is generally um because
you know oh honey it's Betty both they they like the cadence again and they and
they like the crack so if you've got that any but kind of the same pitch
people don't especially people currently they don't really know what Betty sounds
like originally sure and also the thing about Betty that was easier for me is
that Betty wasn't always dialogue-driven she was a one-liner character if you
look at all the old cartoons she spoke every once in a while but it
was really animation heavy rather than dialogue heavy so as long as you can
give that essence you know then that's that was something that I think I I kind
of tapped into and again I already sounded like her it wasn't something
that was a huge stretch there yeah now do you do what about mcchrystal voices
yeah mean olive-oil sounds very much like her
but no I don't I have a tendency to not first of all I don't like to voice match
that characters been done that job spins then from cast sure and you're never
ever gonna make your name being somebody else's second so unless you are amazing
at it which I am not then that's not where I think my career needs to go
because why try to emulate something that's already been done beautifully let
me I would rather work on something creating what I sound like yep
completely agree that's so one of the things that I wanted to ask you about
because this is something that's starting to come up in my world and
because of your theatre background and you know the flying and tumbling and all
that kind of stuff sure we're seeing a lot more requests for voice actors to do
mocap so instead of there's there's a trend of instead of hiring two separate
actors one person who is going to do the mocap and one person who is going to do
the voice acting they're wanting people who do both and I can see both sides of
this and I see voice actors I've got voice actors on one side who think this
is awesome and they're taking tumbling classes and they're working with doing
mocap they were working with mocap coaches they want to do this and then I
hear other people who say that's no I don't want to do that I am a voice actor
and that actually has nothing to do with mocap I'm just kind of wondering not for
yourself necessarily but just as a trend in general I mean what are kind of some
of your thoughts on that cuz I you probably have people who are in both
camps that you know as well oh sure first of all if you can do it good for
you I don't match what I look like my sound does not match what I look like so
that's not really a thing for me the other thing is that what is happening
with with mocap is that they want some stunt performers right and a stunt
performer is not necessarily an actor you know it's like the triple threat
with musical theater can they sing Canadians can they act can they tumble
and they act can they can they also I mean voice acting it's a different skill
it is it's just a different skill and people joke about that I saw this this
Timberlake Colbert thing I was just gonna bring that up that wasn't
hilarious it was hilarious but I like you know and then there's Chris Rock the
Oscar is going I want to go when I make my million dollars the same I'll and I
make my million dollars and it's like dude I wish I could do that right but
but it's it's a different situation oh wait keep me on track mocap in video
games if you can do it good for you I know a handful of people that can I also
know some people that are sent performers that are now saying oh hey oh
no I don't want to do this anymore because I want to be able to walk when
I'm 35 right and that's no joke 35 Wow and as being somebody who was in a
harness for three years and who paid for it last year I was in a
walker for six weeks I had a cane for eight months because the the injury that
I had from stage work person eight years ago came back to haunt me
so I totally and completely understand that the other thing that is interesting
about that aspect of it is that I recognize the need to make a real sound
so a physical actor and somebody who is doing the vocab situation which is you
know just the voice with the movement not just even motion but the headgear
that they put on it makes a difference because you get the efforts you get the
breaths you get the exerts you get all of that stuff in it and it all is part
of the performance because I think video games which and I don't know a whole lot
about where video games are going I am NOT in you know in the know about that
stuff because they are so secretive about things um but I do know that
they're going to a very cinematic and realistic style and their animation is
so clean now it's like holy crap I I guess I was watching the latest Call of
Duty because my guy Chris Smith is it doesn't voices in it so we were
listening all of that the other day in his kid his
kid plays video games and it was it was amazing to me how realistic they've
gotten with it and I understand now what what the different styles are it's not
all just you know line dialogue line dialogue line dialogue it's it's it's
really enhancing what the performance is in the experience that the gamer has
based on what we could do yeah and you also bring up something else that I
think is it's in the same ballpark but it's it's slightly different and to me
the facial capture stuff now that to me is a lot more sense because you know
when you're talking when you're when you're voicing a character yeah we all
know that voice actors can sometimes do some some crazy things as you know our
good friend Dave fennoy says you use your body and it to make it come out of
your mouth but you would never do that if you were doing stage or screen
however your face does if you whatever you're saying and whatever you're doing
you capture what's going on in your face that makes a great deal of sense to me
and I'm just wondering if the technology ultimately is where it shakes out like
you still do have CGI or you have stunt people who do the full-body mocap you
know is this an experiment that's going to be it's all the rage for a while and
then people figure out that maybe that's not the best way to do it
I like facial capture it's I think it informs a lot I think it also inhibits a
lot when people know they're being recorded they behave differently
and so unless you have somebody again I'm a stage actor so perhaps my
movements are a little too big mm-hm film actors you're talking about you are
you talking body you know I'm talking facial movement I mean if you look if
you look on screen it's at stage actors sometimes they come across is way too
big right because they're used to performing for you know 5,000 people
right or 2500 people and having to get that across the footlights it's not the
same when you're working on screen it has to be tucked in however a lot of and
I will say you know a lot of this celebrities that have gotten on board
with animation and all of that are not necessarily good animation actors
because there isn't any movement so I think that there's a balance and again
you know going back to the old joke about you know voice acting is a
different skill I think that facial capture is a different skill I think
that you have to be aware of how to use your voice and also how to use your face
and we've talked a lot about that in other episodes as well I I think if I
had sensors on my face it does change the way that you feel free to do
whatever you need to in a studio right if you're just doing voice acting yeah
because it brings in a different element to your performance so I can very much
see yeah it does and I've heard some things you know some rumors around town
about the opposite about taking the original dialogue and having people just
have facial capture and and doing a lip sync to wait because that person again
that person has the look that person has the dots they can they can track it and
they're gonna make your face kind of look like that character but the person
that did the original voice match or did the original voicing of the character
didn't perhaps look like that so I think we're seeing it kind of mirroring I
think that people are really experimenting with what motion capture
really means and where it's going to lead to the next step of development and
games so that's a really interesting question you talked about your
transition from stage to voice acting do you still do any stage or any on-camera
work at all I haven't first of all I don't know that I can remember my lines
I did I do short films just to be able to keep those skills fresh yeah recently
I did I get a series of one acts and here in LA I did two nights of it and I
had not been on stage in almost seven years and I did not invite anyone
because I was like I don't know if I can remember my life because when Yuri it's
just again different skill was our thing is a different skill when you're reading
all the time you lose the ability to just memorize it I used to be able to
look at a script right off the bat and I would read through at one time and I'd
be like I'm done with that and and off I was on my feet it is not that way
anymore man it is not that way and it was a terrifying experience so no I have
not kept up on that but I am actually going back to music kind of in the next
month so okay so you got us interested go no no I'm I'm just singing again I am
singing again I'm going back into voice lessons I'm going and a lot of that
actually is starting because I'm seeing the need to care before my instrument
what my career has kind of evolved into is monster II stuff yeah and and the low
rumble and the screams at boy I screamed for so many horror flicks and I you you
guys have no idea and so I do so many monster things and I am noticing now
that it's starting to really take a toll on my upper register hmm so I have a
terrific coach out here his name is Jeffrey Allen and he is the the Dean of
pop music at USC and I've been working with him for almost 10 years
and I had I had ceased going to class you know it's like oh I got this but
it's time to go back into training and really take care of the of the top part
of my register so that I don't lose it and that I don't start to sound cartoony
because I can fake it again being a stage actress and being a mimic I can
fake it but it is starting to sound on the cartoon edge instead of the natural
edge and I don't see the trend of natural sounding voices going away any
time soon no probably not especially with in video
games where characters are getting less towards the animation side yeah and even
more even in cartoony kind of games are getting more towards realistic deeper
characters in some respects even in animation I mean look at look at what's
going on there's Bojack horseman you know the
things that are really big right now clearance we bare bears those are those
are real voices mm-hmm even in animation there's those are real
voices you're always gonna have you know the Phineas and Ferb's and you're always
gonna have you know that that sort of situation over there and it's great to
be able to tap into that but longevity and also I do a lot of looping I do a
lot of looping for television and for feature films and that has to be real
and you have to be able to have the range I've already seen myself losing
out on some jobs because they don't sound as young as I used to
there's a there's a thing that people say when there's like get it younger
means raise the pitch right now I disagree with that because if you listen
to Jennifer Lawrence if you listen to Emma Stone
these are 20-something women that have that low raspy voice but people are
still not tuned in to that people still think that a bit a higher voice means a
younger person and so that's something that I have watched myself miss out on
oh it's a high school show Cyndi you're not right for this you know you don't
sound that young so that's something I want to work on a big part of that too
though is because as a male voice actor that does tend to be a differentiator
when you're younger you tend to be more higher pitched you don't have the Rumble
you don't have the the bottom and as you get older you do and as you get really
old that's kind of all you have left in a lot of cases right and so I think that
that kind of spilled over and it's not necessarily an equivalency between male
voice actors and female voice actors you know there's an age differential but
it's not it's on a huge pitch change mmm it's a delivery there is a delivery
change I think the other thing when you talk about somebody like Jennifer
Lawrence or Emma Stone if you were going to pick them it's probably because of
who they are but their voice is kind of belie their age a little bit and the
other thing that will probably happen to them as they get older what and what
they lack right now and say lack some of that depth and that's a difficult
thing I think to take out of your voice so you're right that the de facto thing
for a director especially if they're on a short time period might be raise your
pitch right because that's the time we've got and we got to get this third
character in or you know whatever it may be but I wonder if there's a way to work
with your voice where you can actually thin it out a little bit without raising
your pitch more like this and that can give you a little bit more youth to it
as well well um okay so here's it maybe I'll just take some air out of it yeah
exactly now right but and again that is just something that is knowing your
instruments and knowing what you can do with it right so taking it all the way
back around I'm going back to voice lessons and going back to music because
it's all musicality it really is I think voice acting it has a lot to do with
musicality most of the best ones I know are good musicians and I think that you
really hit on something there how many if you had a nickel for every time
someone said oh you know that person has a great voice they should be in
voiceover and it's like that has some of the least amount to do with anybody's
success it really is about knowing your instrument and knowing exactly how to
use it and knowing exactly how to get to a place that you need to be yeah yeah
that's actually one of the first things that I said whenever I do workshops or
whatever it's like I want to just say something to you right off the bat
please don't ever ever say my aunt cousin neighbors sister teacher
girlfriend says I have a great voice and I should be in voiceover that labels you
as an amateur right off the bat and people will refer you to a book they
will say great go read this they will never talk to you at that book none of
us will talk to you at that point because that shows us that I mean it's
you might as well wave the amateur flag and I don't mean to be offensive and I
don't mean to hurt anybody's feelings but stop with that stop with that and
stop with I wish I could be in voiceover so I could go to work in my pajamas
right no no no no nobody wants to work with anyone in their pajamas and it
influences how you perform if you're sitting there you know in in your robe
or whatever you speak differently than you know it there was a I had a promo
coach one time who said bring in several pair of shoes and when you're reading
stuff if it's not going well change his shoes and I thought that was the dumbest
thing I've ever heard at the time and then I did it and I went oh no that's
that is such brilliant advice it really is it's it that is a thing I
heard a Edward Norton interview one time and he said that's the way he starts
every character when he gets cast it's the very first thing he does is he
figures out what the shoes are going to be that's a tone yeah there are so many
different things that influence the sound that comes out and the read that
you give I got busted so hard for doing a promo for a judge a judge show I will
not name which one it was because I don't like the word judge and that came
out in my read and they just kept going nope nope nope why are you judging her
and what have you do you know this person do you know what her stance is by
the way you know she actually is incredibly fair but you read your spin
on it because of where I because of my background and who I am and they liked
my voice but they didn't they didn't care for the read we had to really
really adjust that and work on that and it was all because of one word judged
Wow sing yeah it is amazing to think about all the things that influence the
way you can make the voices out yeah there's so much and the read that you
can deliver and and you know you going back a little bit you were talking about
what are the what are the names that I hear I hear Angelina Jolie I hear Tina
Fey I hear Jane Lynch
and I hear Allison Janney all the time those are the references why do you
think it what do you think it is because you know I look at I look at myself I'm
not I'm not the writer so you know this may be a very easy thing for me to say
because that's just not my role but at no point when I'm looking at a character
or reading a character and I understand that people do like reference and maybe
it's just me as me I generally don't look at other actors to say mimic this
or if I do it's a quality that is the closest that I think I would ever get to
referencing an actor because you know and again I'm also more in video games
than I am in commercial although we do commercial but but we're creating
characters right so you don't want to create an existing character it's kind
of what you were saying about voice matching it's you want to create
something different you would be surprised about that and I'll tell you
what my take on it is my take on it is that sometimes the people that are in
charge are not talent so they don't understand the difference between
somebody creating something and a sound that they hear in their head right I
think that there are some people that can only hear one thing and the only way
that they know how to do it is to reference a celebrity right and then
then you you as the actor have to determine do they want a direct
replication of what that celebrity would sound like for instance you know the
Kaiser Permanente ads which that was Allison Janney right I got that yeah so
many times and it's like do you want that Reed is that what you're looking
for or do you want something that's that's gonna be our version of the
Allison Janney Reed right you know and you have to kind of and you have to
worry about whether or not way you don't worry about it I just toss it away I do
they like it great if they don't you know they can somebody else but do you
want that or do you not want that and so you kind of just have to take that as it
comes day-to-day and hope that that somebody will have a
little bit of vision it really goes back to that old saying people don't know
what they like they like what they know and I think I think that's a huge
influence right yeah I used to work with a with a loop group on a network show
and the sound piays would do a temp line and the producers had heard that so many
times as they were watching the episode that that was we had to like mimic what
the bad reading was yeah I've had that happen so i-i've had we wanted to sound
like that we wanted to say you know and it's like but that's bad then why are
you even and a lot of times they would give that PA a contract a sag contract
because they ended up using that line because they liked the temp more than
what the regular actor could bring to it because they had heard it already so
many times I have the worst horror story on that a friend of mine I was working
for a pretty big gaming company and they had this really interesting little
cooperative game that they were doing and because it was cooperative and it
was kind of cartoony they put they got a text-to-speech just to put in all the
temp lines and you know the idea that we're gonna replace this later on with
real actors because you know it's cartoony and so we need to have people
who can be over-the-top and you know do this kind of stuff started doing the
auditions for them and the powers that be same thing had heard the robot voices
so long that they actually said yep we're not gonna pay actors and they went
out and they left it all as text-to-speech through the entire game
and I hired not actor one because they'd heard the temp voices so long that's
what they did and predictably the game did not sell well and one of the things
that they were being panned for you guessed it yep yeah
hey Cindy you've talked a couple times about looping that's a real fascinating
aspect of voice-over and voice acting and it's something that very few people
ever get the opportunity to do can you tell us a little bit more about that and
how you got involved and how that works for you sure I got involved because I
get a free project and this is no joke somebody a studio asked me to come in
and do something gratis for them and a lot of people are like I don't see
that um and I'm it was me and one other guy he was directing he did all of the
adult males I did all of the females and the little boys and we just did a tester
for a studio for a little promo and at the end of it he introduced himself and
shook my hand and said I'd like to work with you and I went okay
and then I get a phone call from him about a week later and he's like would
you come over to my house and I want you to screen this this thing and I'll tell
you what I want to do and I was like boy that has so much more powerful meaning
even today right I know right anyway so I called a friend of mine who was you
know the guy that kind of started me in the business and I'm like this just
happened what's going on and this is this you know some we should watch out
for and he's like yeah I mean I've heard of this guy don't worry about it well it
turns out that this guy was creating a loop group and this was he wanted to do
it differently than a lot of people did he really put an emphasis on quality and
so I went over to his house and there were a bunch of other people there that
were also in the group for this episode we watched the episode down we all took
notes he's like I need you to do this I need to do that see see how this is
going see how this is going and he taught me basically how to loop so what
I like to describe looping as is that all the pretty actors on screen we put
all the pretty voices to all the pretty actors because they're not allowed to
talk only the principals are allowed to talk but we have to create the ambient
sound vocally so we went in and we did the episode and again because I'm
musical and because I can see sync we have to look up and see what people are
saying in the background and put words in their mouth based on lips lot so we
basically have to read lips and we have to hit it and then we have to create any
time that you hear a news report or a dispatch officer or a lot of times an
extra you know if you see the waitress put a plate down on the table but you
don't see the waitress so she's like here you go or I'll be right back with
your coffee that's a loop roof situation that actor
doesn't say that right for the first like two or three years we
spotted every single episode before we went in so man we were on our toes and
we were on it and we knew what was going on and that was different than a lot of
groups did at the time and now he has kind of put this team together and we do
we do Gotham a series of unfortunate events we did The Good Wife for years we
did Entourage we did Californication I mean I did all here well you want to go
off off-topic for a second I did all this sex noises for those two shows
those last two shows for a long time that's a whole other show but you know
that's what I'm saying there are a whole lot of skills involved in voice acting
people or you're lucky oh you just need to talk yeah there's a little more
involved in just that I can talk and I get paid to write I mean that's like I
have had virtual sex with most of my friends but seriously I mean a lot of
the actresses won't come in and do their own stuff for the lot of the actors
don't have time to come in and do it and the loop group can get it done you know
in a heartbeat and and it's just funny it's not it's anything creepy or weird
it's just funny so but that has that's a lot of that's that's the beginning
that's like a real quick primer hmm as to what looping is yeah and what I do
about three or four days a week I've always been fascinated by your loop
stuff because of course I you know that for me is not anything I've ever yeah
been involved with I mean the closest is is doing ADR type of stuff
yeah and it's strange it's like how to be really good at your job and be
completely not interesting because you can't we call it nd nondescript you you
can't pull focus from dialogue mhm and you have to also understand mic
technique and how to deal with your engineers because you can't be talking
like this and then all of a sudden do a peaky thing and scream right because
that will that'll blow your take because your sound engineer is not ready for
that so there are so many elements and levels to the technique that you have to
have in order to do that correctly and to do
it well so that it's expedient mm-hmm it because it it's just a different skill
altogether oh my god leaving as a separate skill yes how do you how do you
guys typically I mean looping how are you typically approaching things like
wala because you've got usually what like six ish people in a loop group I
mean I know I've done shows with with four I've done shows with 14 adventures
I've done movies with 20 hmm you have to listen I mean it's just like being in a
chorus you listen to the chord if you want to do it musical terms then you you
you think of everything as a chord you think of because they do multiple passes
mm-hmm but you can't just make it sound like this
you have to really listen and if it's super busy like a party scene then yes
we generally don't talk to each other we talk to ourselves talk to an imaginary
friend because that gives you the impression that there are a whole lot
more people in the room mm-hm right so there are little things like
that there are things that are just oh good lord
the the screaming fan stuff hmm you know in a concert or whatever that's just
wall the walls sound that's just keep going make it loud don't stop yeah there
are things like a park where you will have people doing pass buys the mic so
like you'll double up and two people will walk by and talk then two people
walk by and talk when two people walk by and talk we have rooms that some people
like us to be on the back side of the mic it gives it a different set of depth
sure there are some things that we move we take it in a big clump and if we're
outside you don't want any room on the mic so you get really clustered close to
the mic and you you you really create a sense of intimacy with that so that you
don't get room on it so you're actually doing that as opposed to an engineer and
post fading you in fading you out for a pass by you actually are physically
visible doing it yeah we are physically doing it then we
do specifics you know it's like you you start with a bed generally and depending
on the scene where the scene takes place and and how many people are in it you
start with a bed or iPad actually I have some supervisors that like to start with
the specifics because that might be full enough for them right there are some
people that play everything there are some people that play very very few
things so it just depends it depends on who you're working with and it's just
like a director or just like an actor you know what their skill set is and you
know what their preferences are right and and that's how we that's how we be
having a session for episodic TV what is your typical length and I know it can
change from show to show but is there a typical depends on this on the
supervisor we are allowed they are allowed to keep us for eight hours based
on Union rules so it depends there are some people that go well we got you for
eight hours we're gonna keep you for eight hours there are some that go I got
other things to do a man let's get this knocked out right I do some really busy
shows that are hour-long which on network television it's actually only 42
minutes so and we're in there you know anywhere from two to four hours tops and
then I've done 30 minutes shows entourage was one of them entourage was
a 30 minute situation that we were there for the full eight hours every time
because the it was so busy yeah it was just so busy mm-hmm
hey Cindy this has been absolutely fabulous we really appreciate taking the
time thank you thanks for calling me and asking me and I hope I didn't chat your
ears off I can be a little no you're fabulous we really appreciate it
anything coming up you can talk about real quick or no okay there you go you
know talk to me in a year and a half and I can tell you about it I was actually
just informed last last week that there's one particular game company that
I work for that does not want you to talk about the process they will they
are starting to like hold this NBA thing really seriously we can't talk about the
process of the creation of characters we can't talk about the process of the work
we can't talk about the recording session nuttin honey yeah yeah
it was like oh that kind of you know I thought you know once it was out there
in the world that we could speak about it that is that is people are coming
toward us and saying now we don't want any of that out and that's that's traits
yet still trade secret and intellectual property sure yeah is there anything
from your perspective the you go okay I can see that or is it kind of like
whatever you know it depends on the time of day that you catch me with that
particular question sir no there's one that just goes oh my god you know I you
want us you want us to have nine million Twitter followers so that we can help
promote your project but you don't want us to talk about anything yeah so you
know and they're starting to that's another that's something that you guys
should actually think about too they're starting to do some hiring based
on following rather than on talent you know it's all about the are you an
internet sensation and you know and I opened a con recently and I said hi I'm
not an internet sensation but I've been replaced on one by one on TV because
that's that's what they're because if you have a good director generally they
can get a readout of them with it and that within reason yeah within reason
it's a whole new world out there with this this internet thing is that the
Internet's is the other way right it's what all the hip kids are doing the
interwebs yeah I mean like okay Lord we could talk for hours guys but thank you
and good luck you're so easy Robinson thanks for
joining us today thanks for having me Randall
as always BT all right guys we'll talk to you soon bye all right
let's talk voiceover is hosted by Randi Ryan owner of hamster ball studios voice
music and sound design and Brian Talbot actor and all-around creative guy if you
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