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One of the Happy Mask Salesman's laughs was removed in the US version.
Bombers don't make noise when you chase them in J1.1.
"Last" was changed to "Final" in the US Version, and "0" was labelled as "12".
Skull Kid's scream decreases in volume as the camera moves away from him in J1.1.
In J1.1, the intro music plays when Link is thrown off his horse after playing SoT.
Collecting the fourth Piece of Heart makes different music play, depending on the version.
The Zora Healing CS makes a strange hiss at night in J1.1.
Deku Link doesn't splash when he drowns, and his Drown Counter uses redesigned numbers.
The Dekus in the King's Chamber don't rustle, even during cutscenes.
The Deku King was given sound in the SoA CS in the US version, and the guards were given noise.
In J1.1, playing the SoDT makes Link face the camera, and it doesn't fade to black if you go to Night.
The intro of the OoT Shop Theme was cut out of the US version; it remains intact in J1.1.
Warping in an area with a radio (Bomb Shop, etc.) causes the last note of the Warp Theme to be distorted.
Many of the Deku Princess' sounds were removed in the US version.
Changing areas sometimes causes the music to restart in J1.1.
Awakening the Turtle a second/third/etc. time causes a different CS to play, depending on the version.
One of Darmani's sound effects was removed in the US version.
When Goron Link collects an item, more of his body can be seen in the US version.
The Goht Intro CS differs between the versions; he doesn't run over Link in J1.1.
Defeating Goht the second/third/etc. time causes a different CS to play, depending on the version.
The "Isn't that your horse?" CS differs greatly between J1.1 and US versions.
The Cow in the Alien CS has a nose-ring in J1.1; this was removed in the US version.
Playing ISoT at night causes many areas to go completely dark in J1.1; this was fixed in the US version.
Stone Tower does not play music at night in J1.1.
The blocks at the top of Stone Tower are aligned differently, depending on the version.
STT doesn't play music at night in J1.1.
Warping to the entrance restores music to both STT and Stone Tower.
Returning Inverted Stone Tower to normal at night causes Stone Tower to play ISTT music in J1.1.
Defeating Twinmold the second/third/etc. time causes a different CS to play, depending on the version.
Skull Kid's face is completely black in J1.1.
The "Special Thanks" section of the credits was changed.
Most notably, it removes a reference to the OoT Staff.