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Hello Internet. Welcome to Game Theory, the show that, to put it bluntly, takes your favorite
childhood video games and kicks them in the groin. And the crotch in our crosshairs today
is none other than...well you can read the title, it's Final Fantasy. Now, I don't think
it's news to anyone to say that the Final Fantasy games use a lot of religious references,
but I doubt many gamers have actually taken the time to analyze the patterns and symbolism
of the way the games use those references. So I went back to revisit Zanarkand, the White
Mages, Squall, and all the rest, and let me tell you, the patterns that started to develop
were quite shocking. Final Fantasy games are not only against organized religion, they
often take a stand against the idea of God Himself, to the point of advocating deicide,
or god killing. Don't believe me? Watch as the pattern unfolds.
Let's start with my favorite in the series, ten. If there's one thing that stands out
while playing Final Fantasy X, it's that awkward laughing scene. HAHAHAHA! That scene always
makes me ROFLCOPTER. If there are two things that stand out while playing Final Fantasy
X, it's that awkward laughing scene, AND the extreme distrust the game has towards organized
religion. Long and complicated story short, a large part of the game's plot revolves around
the church of Yevon, a religion named after and honoring a corrupt ruler who asked innocent
civilians to kill themselves in order to give him more power. He then used their sacrifice
to take the form of Sin, a giant whale monster that destroys attacks heavily populated areas
to prevent them from advancing in technology. The rest of the world, scared of the wrath
of Sin, agreed to create a religion based around Yevon that swore to reject industrialization,
believing that this would keep Sin away. So, let's unpack that symbolism for a minute.
The people of Final Fantasy X are worshipping Yevon, a corrupt ruler who killed civilians,
became the physical embodiment of SIN (really subtle there), and then started destroying
cities so that people would worship him. And this religion based on lies actually holds
back the technological progress of the world! I think that sends a pretty clear message.
And all that happens BEFORE the game even starts. While you're actually playing, you
repeatedly see leaders of the church of Yevon killing each other to rise through the ranks.
Oh, and let's not forget that the game's recurring antagonist is basically the pope, minus the
funny hat but with an awesome set of hair. And as one final nail in this cross of corruption,
his goal is to end the cycle of death caused by Sin by becoming Sin and killing everyone.
The last time I saw logic that backwards, I was talking to the Star Child at the end
of Mass Effect 3. Needless to say, FFX might not have the most favorable opinion of organized
religion. But maybe Final Fantasy X is just a one-off
thing, right? I mean, what long-standing video game franchise hasn't had a storyline exploring
the corruption of organized religion? Well, Mario and Sonic at the cross-burning crusade
aside, religious corruption is also the central theme of Final Fantasy Tactics, where the
Glabados Church has been using ancient legend to fuel a war between two factions competing
for the throne. This war is meant to distract everyone from the Church's main goal of resurrecting
their savior St. Ajora. Ajora was a prophet that predicted the coming of Paradise, a move
that angered the church of Fara, the dominant religion at the time. The Pharist priests
then had Ajora declared a heretic and executed at the Golgollada Gallows. Before we move
on, can I just point out the Christ imagery here? Jesus predicted the coming of Heaven,
was declared a heretic by the Pharisees, and was crucified at Calvary, also known as Golgotha.
Coincidence? I think not. In the end, your team kills the resurrected saint, your character
goes down in history as a heretic of the church, and anyone who tries to get the truth about
the entire situation revealed gets burned at the stake in order to keep the truth hidden.
Need I say more? But it's not just organized religion that's
come under fire in these games. It's the idea of God himself. Take a look at the final battle
from Final Fantasy VI. At this point in the game, the main villain Kefka has destroyed
the world as we knew it, reducing it to a wasteland of ruin. He is now the source of
all magic in the world and lives atop a high tower where he casually kills survivors with
his Light of Judgment. Then comes the final battle, an epic four-part masterpiece loaded
with religious imagery. The battle itself actually follows the journey depicted in Dante's
Inferno, starting in Hell with a Devil-like creature, then ascending to Purgatory, where,
according to Christian teaching, souls are kept while they atone for their worldly sins,
finally rising to Heaven or Paradise where Kefka descends from the Heavens, appearing
in the form of an angel. Notice, though, that Kefka hasn't just become like a god. He has
become the embodiment of God, specifically the Christian God. For proof, check out the
third round of the fight where the party fights against "Lady" and "Rest," two figures clearly
inspired by Michaelangelo's Pieta, which depicts Jesus being held by his mother Mary immediately
after his crucifixion. This connection is made even more clear in the Japanese version,
where "Lady" is actually named "Maria." Even the music backs this up as it is a take on
Bach's Toccata and Fugue in D Minor, one of the most famous organ pieces in music, and
in church history. Kefka has incorporated both souls waiting to be purified as well
as Jesus and the *** Mary into his being, and it is your job, as the player, to kill
him. And lest you think Final Fantasy is only against
Christian religious structures and beliefs, let's go all the way back to the Gameboy,
and Final Fantasy Legend, a game few people have heard about and fewer have beaten due
to its extreme difficulty. As the player, you must climb to the top of the Tower of
Paradise, only to be confronted with Ashura, a deity appearing in both Hinduism and Buddhism.
Remember the game Asura's Wrath? There you go! In Buddhism, the asuras are low-ranking
demigods overly attached to emotions like pride and wrath. They are usually depicted
as having multiple faces with four to six arms. Well will you look at that! At the top
of the tower, he offers your party control of one of the worlds you passed through on
your journey. You refuse and kill him. In an epic twist years before Aerith met the
wrong end of Sephiroth's sword, you fall through a trap door and must climb the tower again,
this time to confront the true villain and mastermind, the CREATOR of everything, who
devised the demon-filled Tower of Paradise as a game to test humanity. As a reward for
winning the game, your characters will be granted one wish. Instead, the characters
are angry at being manipulated and kill him, only to return back down to earth, with the
world's god dead. And this is only surface level stuff. There
is so much more to explore, from Sephiroth's religious connections, in fact, the wealth
of Norse beliefs throughout Final Fantasy VII, the symbolism of using magic and pagan
summon monsters to slay god-like villains, the actual connections between FFX and the
Christian/Gnostic debate. The list goes on, and I'd be happy to cover them in future episodes
if you let me know you want to see those things covered, but for now I want to get to the
question of why. Why would so many of these games have you actively fighting against church
conspiracies and god-figures? Well, luckily, I've called in our resident culture expert
to give us the lowdown. What say you Gaijin Goomba?
No. You're not imaging things. There's definitely some truth behind this theory. Now, by all
means, I don't want anyone thinking that Japan just hates religion. They don't. First of
all, to make a very long story short, in 1857 Shogun Hideyoshi outlawed Christianity. After
all, how can you serve the emperor if you put God first? Two and a half centuries later,
Christianity was a massive minority in Japan. But also keep in mind that Christianity fundamentally
says that humans are sinful by nature. The Holy Spirit is essential to go beyond that
sinful nature. Most Eastern religions, like Buddhism on the other hand, focus on bettering
one's self so you can transcend your own human evils and enter into Nirvana. So, not only
did Christianity not work on a political level in Japan, its very nature defied centuries
of religious belief. The other thing to keep in mind is that while the Japanese claim to
be of one religion or another, they often practice a mixture. For example, many Japanese
are born Shinto, meaning they go to Shinto shrines to be blessed at young ages. When
they marry, they have Christian weddings in churches complete with preachers. And when
they die, they go through Buddhist rites with their remains staying at Buddhist temples
and being over annually by monks and families. So in a very real way, Japan is not against
organized religion, they just interpret and practice religion differently than the West.
Thus, it can make sense to make organized religion the "Bad Guys" because absolute focus
in one religion isn't common there. Back to you, buddy!
GG GG, GG. So there you have it loyal theorists. With
the help of our ***-shaped friend, we now know the how, and more importantly the
why, of Final Fantasy being antireligious. And, while many anti-gaming advocates may
point to this saying it leads to the corruption of gamers, we know the truth. Through FF's
plots, we learn just a little bit more about new cultures. We're educated simply by playing
some of our favorite games, and who doesn't like to learn AND have fun at the same time?
And that, loyal theorists, is why this show exists.
But hey, that's just a theory. A Game Theory. Thanks for watching.