WARGASM is a 3D real-time strategy game developed by Digital Image Design and published by Infogrames in 1998 for the Windows PC platform. The game uses the 3Dream engine to process populated and varied battlefields, as well as relatively advanced graphical elements for its time of release. Acting as the commander of his or her army, the player of Wargasm was able to direct the actions of AI friendly units via a simple control interface on a 2D overhead map, and if desired could jump his or her perspective to, and take direct control of any allied unit in the 3D real-time environment.