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[Diana] Everything is all about minimizing the effort just because it is the easy way out.
[Associate Professor Lamar Pierce] Organizations and institutions
frequently use financial incentives to motivate productive behavior.
Majority of people dislike effort to some degree,
which forces authorities to either monitor people intensely
to ensure that they contribute,
or to pay them based on their observable performance.
Salespeople are given commissions,
bankers are given bonuses,
and even teachers are paid for student performance.
The problem with these incentives, of course,
is that you need to decide on which metrics to base the incentives,
and then communicate those rules to people in order to motivate their performance.
You can only pay people based on what you observe,
and you can not observe everything.
Which is why we get incentive gaming.
[Samantha] If the teacher grades based on just an "a, b, c, d" then
I feel like I put in less work into that class
just because I know I do not have to strive that hard for a plus.
But if a teacher does grade on a plus and minus system,
then I have to work a little bit harder, you know, to make that plus or the regular C
instead of a minus.
Incentive gaming is when people manipulate pay-for-performance schemes
in ways that increase their compensation without benefiting the party that pays.
Often referred to as "rewarding A while hoping for B,"
incentive gaming is an example of how opportunistic
and strategic people can be when there are financial rewards involved.
People will focus all their effort on those incentives that pay them the best,
and will even manipulate information to represent their performance
on those dimensions as higher than it actually is.
The financial crisis of 2008 provided several excellent examples of incentive gaming.
Some mortgage brokers,
who were paid commissions for originating mortgages,
quickly learned they could earn more money if they relaxed the credit requirements for
homebuyers.
They were compensated based on originating a loan,
not on whether that loan defaulted in subsequent years,
a costly outcome for the bank and homeowner.
The incentives designed to motivate effort and entrepreneurial behavior
also motivate people to increase their earnings
in ways that hurt both their customers and market efficiency.
[Lauren] The area where my mother teaches
there are a lot of kids who come in who for various reasons:
migrant worker parents, kids who have been relocated,
kids of recent immigrants;
they are still not up to the reading, writing, and math requirements
that they should be for their grade level.
There is a lot of pressure to pass kids along
to even if they are not meeting certain benchmarks
to just pass them to the next grade
because it looks better for the school.
Examples of incentive gaming are everywhere.
When teachers are paid based on the standardized test performance
of their students,
they focus much of their effort on teaching to the test
and hurt student education.
When salespeople are given bonuses for reaching monthly sales targets,
they offer customers unnecessary discounts to buy now rather than later.
When workers are paid based on their relative rankings,
they may focus their effort on sabotaging their coworker
instead of improving their own performance.
[Cheyenne] I feel like the American dream is to
minimize effort and maximize your reward.
[Jason] If people are result driven
they really do not care what is in between, you know?
They sacrifice whatever morally was supposed to be right.
The implication of incentive gaming is that
managers and policy-makers need to understand
that humans are clever and opportunistic beings.
If you give them an incentive system,
many of them will figure out how to manipulate it to maximize pay
and minimize effort.
Designers of incentive-based compensation systems
must think carefully about unintended consequences,
putting themselves in the shoes of their employees,
and ask,
"If I were given these incentives,
what might I do to game them?"
Everybody around the world,
no matter who you are, or where you are from
will definitely game the system.
In my opinion, I think it is inevitable,
unless you have really good mind control.
[Taylor] It looks like it is better, but it is really not,
because there is going to be hurt in the long run.
[Kyle] You need to consider all aspects of what your decision is going to make,
not just how you are going to benefit in the short-run.
The key to making something more long-term
and to seeing value in it and to not cutting corners
is to take pride in the work and want to see it succeed, and flourish, and last.