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In this video we are going to show you how to draw a cabinet from scratch.
Let's get started.
Here we're going to start by creating the volume of the area that our piece of furniture is going to
be designed within.
It's as easy as drawing a box.
We will make it transparent so we can see what we're doing.
But now we are ready to start designing our furniture. Here's how.
Here we are going to use a special function that allows us to draw directly off of
this volume. We can set the thickness of the board that we want, and validate.
And like that we're done.
Now this time we're going to take this and we are going to modify that to be hooked to that bottom face. We are going to flip that to be on the inside, plus give it a little bit of a shift. And now that piece is done.
Next we're going to go to differ layer,
and we are going to draw yet another piece.
And it's going to start off of that face,
and shift from this back face forward. And it's then going to extrude forward for maybe 8 mm.
And then we will locate it off this face and shift that down, for half as well.
Perfect.
Now if you look, if we drag this sketch around that created that initial volume, you can see that our parametric design is doing exactly what we had
intended. So now we are going to make it a little bit more parametric and we are going to add some driving dimensions to the initial sketch.
And we will make them symmetric about our zero,
And this one make it symetric about our zero as well.
And then we will modify them,
set them to some kind of fixed value, as well as name them.
So you can see, nothing very difficult here.
And like that those dimensions will be used later to drive the overall width and depth of our design.
Now let's duplicate some of the common boards. We will just mirror it about the center of the part.
That one, and that one. Perfect.
Let's maybe switch colors and let's add another element. How about the bottom.
Perfect again. And now we're going to speed things up a little bit here just to win some time. And basically what we're doing is we're describing each of these parts
as wood parts. And what that means is we're giving them thier characteristics;
their names, their processing information so that we can process them later.
Here we are going to create a little kick board here.
That will be good for our drawer later on.
And again, you're seeing how hard this is.
Now here we're going to include a standard component. And this is kind of cool. Watch. I pick the two points and
boom,
like that our piece of trim work is just inserted.
And what's even cooler is it's going to follow the rest of this design. Here we will do one across the front as well,
and then maybe form there, we want to mitre those together. So let's go do that next.
We will mitre that, to there.
And this, to this. Perfect. But that looks a little small maybe we should see if we can put a bigger one in. So we'll go here and grab a larger code.
That looks better. Let's update all of them. Change complete.
Let's maybe modify that, shift it back a little bit, so we have a little bit of an overlap. Perfect.
We are just going to apply a standard solid modeling feature called a fillet. We will select the edge to apply the fillet to,
like that were done.
Let's go back to wood now,
and let's do something fun. We will select that edge,
we will select the profile tool that wanna use,
and we are done with that too.
So again, my point here is is that everything we're doing has very simplistic steps but yet you get a very powerful design out of it at the end.
Here was added another board, and will add a little relief to that edge.
Same thing on that edge. Perfect.
We will add it to wood, and we will give it a name.
And that component is finished.
Now we are going to add a couple of drillings.
And these will be used later for the componants that we are going to be inserting. So we will modify these, and get them exactly where we want them.
Perfect.
And now let's insert another standard component.
And here we will start with the backboard.
And what we are going to do here is we are going to select the faces to define everything.
This is where we want the back board to be. We will validate.
We're done.
We will automatically process it. And basically what that means is that adds all the elements that are required for that board to work. You can see them being added there.
Now, let's go ahead maybe and modify the width.
We are going to test our parametrics right here. It is always a good idea when designing something that's going to be super parametric like this is
to try it out and make sure that you have actually captured your design intent.
It looks like we have, so we can move on to the next step.
Here we are going to use our component wizard.
And we are going to ask our component wizard
to add dowel cams automatically to this design where needed. And we are going to do it based on some specific elements.
We are going to select the elements that we want
to include this component on, select a reference face,
choose the inside face and you can see the software automatically adds everything that's needed to each of these components.
Again, how cool is this?
Through it into a perspective view just for fun...
And now here, let's add some more components.
How about we start with a door?
So here what we are going to do is measure
from there to there,
give it a little clearance, and yes we're relating this parametricly, and we will measure again that length
plus a little clearance, or I should say minus a little clearance,
we will locate our design, we want a right hand door, and basically what we want to do is locate it right there.
And like that our door is inserted.
We are going to include another one. And while we include it, we're basically going to link its width and heigth to the first door that we included.
And then we are just going to switch from a standard right to standard left,
include it at that position,
and we're done.
And these standards that we're including by the way, these can be 100% defined by you.
So you can capture your manufacturing process for these doors for example.
Let's go ahead and include our drawer.
So here again, we are going to measure dynamically to get the length of that,
minus a little clearance,
and we will do measurement again. And we will get the distance from the back there to the front here, again minus a little bit.
And then we will position this right on the slide there. Perfect.
Let's keep going.
We are going to add one more component.
And this is going to be a dynamic little flap that hides this drawer when you close it.
So we will include it right there.
Perfect.
And if you want we can go test this.
So here you can see that you have to manually close that, and that's no fun. So what we are going to do is we are going to create what we call a constraint systems set.
We will insert one more constraint between that and that. And now what's going to happen when we move it, is it's automatically go to close
when we close the drawer.
Let's take that a little bit further. Let's add one more constraint but let's make it a stop.
OK and this means that that drawer can only be pushed in so far. So when we test our mechanics everything is perfect.
Maybe we want to go to a conical view,
and now we're going to include our driving elements.
And the reason why we are going to include these driving dimensions, and we can test them again right now, is so that then when we include
this assembly that we just drew live in front of you into another assembly,
we can dynamically set it to the sizes that we need right then and there.
Very cool.
Let's have a look.
So here we have a room designed up and we're going to include this piece of furniture.
And basically what we are going to do is we're going to locate it in our design.
We're going to take that face to there.
And we will take that face and put it on the wall there.
And then just for fun we will that back face to the back wall underneith the stairs,
plus a big offset so it sticks out again,
And now we have included our design.
And like that we can still test it. We can open the door as if we want,
and we can open and close the drawer as well.
Very cool. So in a matter of a few minutes we've captured
this design perfectly. We've made a perfect parametric version of this piece of furniture.
Just to show you what we mean, just go to modify parameter, select it and you can modify
the width, the depth, what have you.
Now it's not as wide. Let's maybe make it not as deep either.
Perfect. Another example of capturing your manufacturing process with TopSolid.