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In this episode, I'm going to show you the incredible musical keyboard by sight and sound.
As you can see, it is a keyboard overlay designed to fit on top of a Commodore 64. I should
point out that Commodore also made their own version of this and the two versions are almost
indistinguishable from each other. So the main difference is going to be which software
you want to use, Commodore's or Sight and Sound. I'm going to show you both here shortly.
I'll also take a moment to mention that this overlay will not fit on the new version of
the Commodore 64, known as the 64c. Interestingly enough, it will fit on the VIC-20 and the
Commodore 16. Of course, no software exists to my knowledge that can take advantage of
it on those computers. Commodore's Music Machine came on a ROM cartridge. If you take a look
inside you'll see it's just a simple 8 kilobyte ROM cartridge. One of the things I like about
it is that there's no load time. And there's no disk drive required. As soon as I power
on the C64, the software is ready to go. Now, one of the things I really like about this
software is that does not present you with a list of instruments. So you can change the
sounds by manipulating various aspects of the SID chip. Let me give you a run through
of how it works. If you use the arrow keys you can change the octave up and down. This
is important because there are only 24 keys on this thing. And by moving the octave down
I can have access to these notes all of the way down here. And by moving the octave up,
I can have access to all of the notes up here, giving me a full range of notes. The right
shift key allows you to pick how many of the 3 SID voices that you want to use. Ok, so
I will warn you now, this software is not polyphonic. In that, it will not allow you
to purposefully play more than one note at a time. However, you can enable all 3 voices
and what that does is it's not truly polyphonic but it will allow you to play a new note and
the old note you just played can continue to decay on the other voice. And so, it adds
depth to the sound. Let me give you a demonstration of that. The Commodore key here, will change
the sustain mode. This is decay. This is hold. And this is sustain. The left shift key changes
the effects. Here's vibrato. This is glide, although I'd usually call it portamento. And
then here's special, which is a neat sound effect. The Z key lets you pick between four
waveforms. This is sawtooth. This is square. This is pulse. This is triangle. You can use
the C and X keys to change the pitch if you want to make this in tune with some other
instrument. And the last things are the percussion controls. You can use F1 to turn rhythms on
and off. F3 to select different patterns. And then F5 and F7 to change the tempo up
and down. Ok, so that about wraps it up for Music Machine. Now, let me show you Sight
and Sound's own software. It has to load from floppy disk, so I'll need to hook up a disk
drive. Of course, that's the big downside to this software is waiting for it to load.
Now, this is going to take a while so you probably want to go find something else to
do. So, it eventually boots up to this menu. I'm going to pick F1 to play my keyboard.
So you'll see the number of options is pretty limited. You get to pick from only three different
instruments, synth, piano, and bass. You do get the octave selection, which is very important.
You get only two effects, glide, and vibrato. Oh, and you can hold down the space bar for
a pitch bend. Another neat feature is the SHIFT key acts like a sustain pedal. And you
can even use the SHIFT-LOCK button to hold the sustain for you. But, let me show you
the most important feature of this software. It's polyphonic. So, you can play up to three
notes at a time. Of course, the SID chip only has 3 voices, so that's all you get. But it's
a big feature. And I'm really amazed that Commodore's version of the software doesn't
support that. Now you can also load the Kawasaki Rhythm Rocker demo. But, this is going to
take a little time as well. Believe it or not, this demo was actually considered to
be pretty cool back in 1984. There really wasn't much else like it. Now, I always thought
the floating keys looked more like a spatula or maybe a flyswatter. Now that you've seen
it, you can't un-see it. OK, so I wanted to take a moment to show you one other package
that uses this overlay keyboard. It's the Commodore music expansion cartridge. Now,
I don't own one of these and they're sort of like a unicorn in that they're nearly impossible
to find. But, what it contains is a Yamaha FM synthesizer chip with 9 voices. Their software
supports using the overlay keyboard or an optional external keyboard that looks like
this and plugs into the back of the cartridge. And while I don't have one, it is supported
by the VICE emulator. So I can at least show you what it would be like if I did actually
have one. So, it gives you different instruments. The instruments sound so much cleaner than
the internal SID chip. And of course it's 9 voice polyphonic. Now let me show you strings.
And here are some synth sounds. And here's a demo tune. Keep in mind that the FM chip
in this cartridge is almost identical to the Ad-Lib card in IBM compatibles in the 1980's.
So as cool as I think it would be to be able to try this thing out in person, I have to
tell you though, it wouldn't really be any significantly different than playing a keyboard
like this, which uses the exact same yamaha technology and would sound almost identical.
OK, so there's one more thing I want to mention. All of the software that I've just shown you
was pretty much from the very early days of the Commodore 64. And the sound chip in the
64 was poorly understood at that point by most programmers. It wasn't until a few years
later that a lot of the games started to have these really incredible sound tracks on them.
So one question you might ask is, is there any more modern software that actually can
use this overlay keyboard? And the answer is yes. One of them is my own creation. I've
been working on a new program written entirely in 6502 assembler code. I call it SIDKEYS.
ANd it is designed to use this overlay keyboard. My software actually allows you to adjust
every aspect of the SID chip to create your own sound. And it's polyphonic supporting
up to 6 voices if you have a second SID chip installed. I'll do another video on this software
some other time. So if you like Commodore 64 music, I encourage you to stick around
for the next two episodes. I'm going to be using the SID-2-SID card to add a second SID
chip to my Commodore 64 here. And I'm also going to be doing an episode on the MSSIAH
cartridge, which is a pretty impressive piece of technology that's a new product that you
can still buy currently, today.