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Incredible competitive experiences with other real players lead to some of the most heat-thumping,
pulse-pounding moments in gaming. Those same aspects are fully realized in Chivalry: Medieval
Warfare. That’s right, not Modern Warfare ladies and gentlemen, Medieval Warfare. So
get ready to take the guns and UAVs, and replace them with pikes, *** swords, and tower
shields because Chivalry is about to get up-close and personal. Who needs guns anyway? Guns
are for weak little hybrid seals-walrus babies. I mean, everyone knows that right?
Anyway, Chivalry is a purely online player vs. player game where two factions are pitted
against one another to answer the age old question that’s plagued mankind since the
dark ages: Who would win, the blue team or the red team? That’s what you’re here
to figure out. Before that though, it’s best to hit the brief tutorial because, despite
its simple hack and slash look, Chivalry’s combat is actually pretty robust and diverse.
The diversity is heavily influenced by weighted combat and alternate weapon load outs, but
the different classes play the biggest part. The four different classes in Chivalry are
the Archer, Man-at-arms, Vanguard and the Knight, each with their own unique talents
and weapon proficiencies. The Vanguard, for example, can wield long pikes or spears and
can do a leaping attack to plunge himself into the fray, or the Knight can equip a tower
shield and has very thick armor but slow movement speed.
Regardless of class, the basics of combat are pretty much the same for each character
– there are three simple attacks and then parrying or blocking. Each different attack
has its pros and cons, like the overhead attack has the highest damage but the vertical downward
motion of the strike is the most difficult to land or the horizontal swipe is easiest
to find your mark but is much weaker. Combat is also weighted and, depending on your equipment,
these different attacks might not execute right when you hit the button. So, the combat
takes some getting used to and finding the weapon style you like in combination with
the right class is very important to achieve victory over your foe.
To engage your enemies, Chivalry has some standard multiplayer-fare, like death match,
capture the flag, and king of the hill, but it does have some nicely inspired medieval
games, like progressively moving siege weapons forward to the walls of a castle or defending
peasants while the other teams attempts to burn and pillage. No matter what tasks or
foes that are encountered on the battlefield, the six different maps are really well-designed
and look pretty fantastic while also bringing the sights and sounds of medieval warfare
to life. The chaos of the blood-soaked, brain-drenched
battlefield captures the insanity of iron clade warfare, especially so when up to 32
people clash at once to bring honor to their faction, but the elegance of a one-on-one
battle displays the diligence and sophistication that can be obtained by honing your swordplay
with the complex and deep combat system. So, no matter if just want to bash some skulls
on a random mayhem-ridden war ground or dive deep into the subtle nuances of intelligent
combat, you needn’t look further than Chivalry: Medieval Warfare.